Hey guys, I just wanted you to ask if the sounds (e.g. "Enemy has been spotted") aren't working on your client too? I guess it's because those new sounds are not in the sound cache (maybe only mine), normally that can be fixed with a simple command --> "snd_rebuildaudiocache" but this time it won't work. One wish to the Developers, PLEASE enable auto re-cache for this game, otherwise sounds from servers get downloaded but aren't playing at all before you use the "snd_rebuildaudiocache" thingy and that's really annoying (for Players and Server Operators).
And one more thing, the client still crashes when it has to download a custom map, would be nice if you could fix that ;) Thanks
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