Roberto (et al having issues),

Here, in a nutshell, is what should be done - hopefully an official
instruction will be released... Remember, do NOT use your old
gamemodes.txt, the version from Beta 17 has a new format and set of rules.

leave gamemodes.txt alone - do NOT edit it... it even says at the top to
NOT edit it.  I know others have been saying that they edited the
gamemodes.txt and left the other file untouched and are suggesting others
follow suit, however, that is wrong, at least according to the notes in
both files :)

Instead, rename gamemodes_server.txt.example to gamemodes_server.txt and
make your delta changes there.  in there is where you'll define your
maxplayers, bot_quota, mp_roundtime, etc, etc...

Biggest issue I've seen and helped others with is the startup command line
- mg_allclassics is NO LONGER A VALID MAPGROUP.  You will need to change
that - use mg_bomb or one of the other valid mapgroups.

Example for gamemodes_server.txt, let's say you want to run a gungame
gungameprogressive and want to make some changes from the defaults... the
delta changes (those different from originals in gamemodes.txt) would go in
the gamemodes_server.txt

You only put in those entries where you're changing something.  If the
logic is correct, the game will first load the gamemodes.txt, the load
any relevant entries from gamemodes_server.txt for the specific gamemode
gametype...

Example of some changes for gametype 1 gamemode 1 (gungame
gungameprogressive)... note, only what I want different are in the
gamemodes_server.txt:

*// To use this file, rename it to GameModes_Server.txt*
*//*
*// Values here override the default gamemodes.txt *
*
*
*"GameModes_Server.txt"*
*{*
* "gameTypes"*
* {*
* "gungame"*
* {*
* "gameModes"*
* {*
* "gungameprogressive"*
* {*
* "maxplayers" "30"*
*
*
* "convars"*
* {*
* "bot_difficulty" "2" *
* "mp_gungameimmunitytime" "2"*
* "sv_allow_votes" "0" // Voting allowed in this mode*
* *
* // gungame tr defaults (not used in this mode)*
* "mp_ggtr_bomb_pts_for_upgrade" "3"*
* "mp_ggtr_bomb_pts_for_he" "5"*
* "mp_force_pick_time" "30"*
* }*
*
*
* "weaponprogression_ct"*
* {*
* "p90" { "kills" "2" }*
* "nova" { "kills" "2" }*
* "ak47" { "kills" "2" }*
* "m4a1" { "kills" "2" }*
* }*
* *
* "weaponprogression_t"*
* {*
* "p90" { "kills" "2" }*
* "nova" { "kills" "2" }*
* "ak47" { "kills" "2" }*
* "m4a1" { "kills" "2" }*
* }*
* }*
* }*
* }*
* }*
*}*
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