Thank you Roberto, it's times like this I wish Valve would come out with a little quasi-official post because 90% of the errors people are seeing are related to the fact that mg_allclassic is no longer a mapgroup. The Valve dev wiki should update because with the new srcds deployment thing (steamcmd) I imagine a lot of people are just blindly copy/pasting commands and startup scripts without digging into what's going on.
On Sun, Aug 12, 2012 at 10:07 AM, Stephen Bevan <[email protected]> wrote: > Roberto (et al having issues), > > Here, in a nutshell, is what should be done - hopefully an official > instruction will be released... Remember, do NOT use your old > gamemodes.txt, the version from Beta 17 has a new format and set of rules. > > leave gamemodes.txt alone - do NOT edit it... it even says at the top to > NOT edit it. I know others have been saying that they edited the > gamemodes.txt and left the other file untouched and are suggesting others > follow suit, however, that is wrong, at least according to the notes in > both files :) > > Instead, rename gamemodes_server.txt.example to gamemodes_server.txt and > make your delta changes there. in there is where you'll define your > maxplayers, bot_quota, mp_roundtime, etc, etc... > > Biggest issue I've seen and helped others with is the startup command line > - mg_allclassics is NO LONGER A VALID MAPGROUP. You will need to change > that - use mg_bomb or one of the other valid mapgroups. > > Example for gamemodes_server.txt, let's say you want to run a gungame > gungameprogressive and want to make some changes from the defaults... the > delta changes (those different from originals in gamemodes.txt) would go in > the gamemodes_server.txt > > You only put in those entries where you're changing something. If the > logic is correct, the game will first load the gamemodes.txt, the load > any relevant entries from gamemodes_server.txt for the specific gamemode > gametype... > > Example of some changes for gametype 1 gamemode 1 (gungame > gungameprogressive)... note, only what I want different are in the > gamemodes_server.txt: > > *// To use this file, rename it to GameModes_Server.txt* > *//* > *// Values here override the default gamemodes.txt * > * > * > *"GameModes_Server.txt"* > *{* > * "gameTypes"* > * {* > * "gungame"* > * {* > * "gameModes"* > * {* > * "gungameprogressive"* > * {* > * "maxplayers" "30"* > * > * > * "convars"* > * {* > * "bot_difficulty" "2" * > * "mp_gungameimmunitytime" "2"* > * "sv_allow_votes" "0" // Voting allowed in this mode* > * * > * // gungame tr defaults (not used in this mode)* > * "mp_ggtr_bomb_pts_for_upgrade" "3"* > * "mp_ggtr_bomb_pts_for_he" "5"* > * "mp_force_pick_time" "30"* > * }* > * > * > * "weaponprogression_ct"* > * {* > * "p90" { "kills" "2" }* > * "nova" { "kills" "2" }* > * "ak47" { "kills" "2" }* > * "m4a1" { "kills" "2" }* > * }* > * * > * "weaponprogression_t"* > * {* > * "p90" { "kills" "2" }* > * "nova" { "kills" "2" }* > * "ak47" { "kills" "2" }* > * "m4a1" { "kills" "2" }* > * }* > * }* > * }* > * }* > * }* > *}* > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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