Hej Ejziponken!

In regards to your first problem:
I haven't tried using the mapcycle yet; instead I create a new mapgroup and 
then assign a mp_timelimit which should rotate the maps (this is un-tested on 
vanilla servers; but seems to work on servers running sourcemod)

The 29 rounds left issue is due to a known bug; If I recall correctly then 
someone on the mailing-list have reported this bug earlier. A temporary (but 
ugly) work-around is to simply set maxrounds to 99999.

Let us know how it goes.

Best regards,
Misiu Pajor

On Aug 16, 2012, at 5:43 PM, Ejziponken - wrote:

> Also it says 29 rounds left when there should not be any rounds.
> 
> 
> "mp_timelimit"                "20"
> "mp_maxrounds"        "0"
> "mp_halftime"         "0"
> 
> From: [email protected]
> To: [email protected]
> Date: Thu, 16 Aug 2012 17:35:14 +0200
> Subject: [Csgo_servers] Not changing map?
> 
> mapcycle.txt
> de_train_se
> de_dust2_se
> de_inferno_Se
> 
> nextmap says de_dust2_se but it still just reload the current played map when 
> its time to change.
> 
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