If it looks okay in-game it's probably alright.

If you look at the console output in a lot of Valve's games there are
errors like this, but the game still works fine.

On 19 August 2012 20:35, Ejziponken - <[email protected]> wrote:

>  But wouldnt the maker notice that it dont work? :P
>
> http://www.hltv.org/news/8885-volcanos-de-nuke-ve-for-csgo
> http://news.esea.net/csgo/index.php?s=downloads&d=view&id=24012
>
> ------------------------------
> Date: Sun, 19 Aug 2012 20:33:20 +1000
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] metal_door_112.mdl de_nuke_ve
>
>
> It's in my installation, but it's in the .vpk files.
>
> I think there's a problem with one of the options in Hammer or how the
> model was compiled, not with the file itself as such.
>
> On 19 August 2012 20:29, Ejziponken - <[email protected]> wrote:
>
>  InstanceAuto1-door_02 has Door model
> (models/props_downtown/metal_door_112.mdl) with no door_options or
> m_nPhysicsMaterial specified! Verify that SKIN is valid, and has a
> corresponding options block in the model QC file
>
>
>
> There isnt a file like that in my installation. So where can I get the
> metal_door_112.mdl?
>
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