If you have sourced place this line in cfg/sourcemod/sourcemod.cfg
sm_cvar mp_forcecamera #
# being either 1 for enabled and 0 for disabled
On Aug 20, 2012 12:50 PM, "Andreas Grimm" <[email protected]> wrote:

> When I write mp_forcecamera in console for example I get the following
> result:
>
> mp_forcecamera
> Unknown command "mp_forcecamera"
>
> Could you at least unlock all cvars which get set in the gamemodes file,
> that we have access to them via console, too?
> At the moment we wouldn't be able to use the cvars in our server.cfg
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Ido
> Magal
> Sent: Monday, August 20, 2012 7:43 PM
> To: '[email protected]'; [email protected]
> Subject: Re: [Csgo_servers] Reloading gamemodes_server.txt
>
> Ngamache is incorrect. There's been no depreciation[sic] or deprecation of
> server.cfg. It works the same as always.
>
> By this point the only thing that gamemodes_server.txt is absolutely
> required for is setting up mapgroups.
>
> Everything else can be achieved on the command line or in server.cfg.
>
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Nick
> Emson
> Sent: Monday, August 20, 2012 10:28 AM
> To: [email protected]
> Subject: Re: [Csgo_servers] Reloading gamemodes_server.txt without server
> restart
>
> Is there no intention to change this? This will only fuel the anger against
> the changes if the new system proves to be un-flexible.
>
> Particularly misleading is the direction you are taking when the original
> wiki documentation amended by "ngamache" on 10th May said:
>
>         "server.cfg
>         This file has been significantly depreciated with CS:GO. It is no
> longer used as the primary way of configuring the convars of the server.
> Certain convars, like mp_timelimit, are not even available through the
> console, as they are now loaded using a different file (see gamemodes.txt
> below)."
>
> So which is it? Use a cfg file as the primary cvar configuration or not?
> There is no consistency to where this is going if gamemode files cannot be
> reloaded.
>
> Whilst you typically would not expect to change cvars during server
> operation on paper, the amount of times you do is actually quite
> surprising.
> If for example in the midst of playing with friends they propose a change,
> I
> do not expect to have to reload the server and have them all reconnect (and
> lose any public people). Equally I do not expect to make duplicate bodge
> edits to secondary cfg files.
>
> Regards,
> Nick
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Ido
> Magal
> Sent: 20 August 2012 18:00
> To: [email protected]
> Subject: Re: [Csgo_servers] Reloading gamemodes_server.txt without server
> restart
>
> Gamemodes.txt does not reload.
>
> If you need to switch between sets of cvars while the server is running
> then
> I recommend putting them in a cfg instead.
>
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Russell
> Smith
> Sent: Sunday, August 19, 2012 11:02 PM
> To: [email protected]
> Subject: [Csgo_servers] Reloading gamemodes_server.txt without server
> restart
>
> In other source games if you make edits to server.cfg the changes are
> parsed
> and set when the server changes maps.  This doesn't appear to be the case
> with gamemodes_server.txt in CS:GO.  Is there anyway to manually reload
> cvars from this file without rebooting the server?
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
>
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to