Probably because the exec comand by default refers to the cfg folder
*exec <filename> [path id]: execute a script file*
Not sure what [path id] means but you can try *exec gamemodes_server.txt ../
* or simply cerate a copy of  gamemodes_server.txt in the cfg folder and do
*exec gamemodes_server.txt*

2012/8/20 Absurd Minds <[email protected]>

> I have and it doesn't work.
> On Aug 20, 2012 7:01 AM, "Mark Clifford-Jones" <[email protected]>
> wrote:
>
>>  Have you tried doing an exec gamemodes_server.txt?
>>
>> Not tried it myself, just suggesting.......
>>
>> > Date: Sun, 19 Aug 2012 23:02:26 -0700
>> > From: [email protected]
>> > To: [email protected]
>> > Subject: [Csgo_servers] Reloading gamemodes_server.txt without server
>> restart
>> >
>> > In other source games if you make edits to server.cfg the changes are
>> > parsed and set when the server changes maps. This doesn't appear to be
>> > the case with gamemodes_server.txt in CS:GO. Is there anyway to
>> > manually reload cvars from this file without rebooting the server?
>> >
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>>
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>
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