Bryan, As far as I know that line is normal (chased that a bit last week lol)
 > From: [email protected]
> To: [email protected]
> Date: Mon, 20 Aug 2012 18:25:46 -0500
> Subject: Re: [Csgo_servers] Disconnected: Failed to ping server. Please try   
> again.
> 
> GameTypes: could not find matching game type "".
> 
> ^^This line looks suspect. Have you double-checked your gamemodes_server.txt 
> syntax to make sure you don't have one too many curly braces? I've resorted 
> to editing gamemodes_server.txt in a code editor just for that reason. 
> 
> -- 
> Bryan
> 
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Krillins 
> World
> Sent: Monday, August 20, 2012 6:08 PM
> To: [email protected]
> Subject: [Csgo_servers] Disconnected: Failed to ping server. Please try again.
> 
> Hey Folks,
> 
>      I just bought CSGO on Thursday 8/16/2012. Downloaded my client then used 
> my account to download the CS:GO DS data for running a server on Linux 
> (Debian 6.0 x64). After finding out how to do so and get the server up and 
> running. Everything was going good except the GameModes_Server.txt, that was 
> a major PIA as the .example file gave us nothing to go on at all. That in its 
> self took hours to be sure the syntax was exact. After hours of building a 
> GameModes_Server.txt to meet the server requirement everything was perfect 
> except the server nagging about a "training/training" section in the 
> FameModes_Server.txt.
> 
> 
>      Now I go over to my client, lot onto steam, get my 'Servers' list to 
> come up. My LAN shows the server is running, try to connect to my server and 
> I am in my game server ready to play, which I start doing. I ask others to 
> join me. My wife, who is on the LAN with me gets the following:
> 
> Joining Lobby... Please wait.......... and wait....... and wait....
> Disconnected: Failed to ping server. Please try again.
> 
> This data is noted in the client console:
> Connecting to public(10.0.0.4:27017) ...
> 1572.135:  Sending UDP connect to public IP 10.0.0.4:27017 Server using 
> 'public' lobbies, requiring pw no, lobby id 186000053b7f862
> RememberIPAddressForLobby: lobby 186000053b7f862 from address 10.0.0.4:27017 
> Unknown command "joingame"
> GameTypes: could not find matching game type "".
> CSysSessionClient: Server ping failed
> 
> 
>      I was told that disabling bots fixed this issue, this was not the case 
> at all. The problem still prevails. Today after the update I tried the same 
> thing with same results. I open up the console to the client and type the 
> following:
> 
> pingserver 10.0.0.4:27017 from the outside 99.37.0.53:27017
> 
> pinging 10.0.0.4:27017
> Responder   : 10.0.0.4:27017
> Protocol    : 17
> Hostname    : K|W Simply The Best :: CS:GO ::
> Map         : de_dust2
> Game        : csgo
> Description : Counter-Strike: Global Offensive
> AppID       : 730
> Players      : 1
> MaxPlayers   : 10
> Bots         : 0
> Server Type  : dedicated
> OS    Type   : Linux
> Password     : no
> Secure       : yes
> Version      : 1.17.3.0
> Game Port    : 27017
> Public Tags   : l   @Krillin's World,K|W,
> 
> This is my sever launch command line:
> ./srcds_run -game csgo -console -usercon +ip 10.0.0.4 +hostport 27017 
> +game_type 0 +game_mode 1 +mapgroup mg_bomb +map de_aztec
> 
> Server as of this moment is running the stock gamemodes.txt as the custom 
> GameModes_Server.txt is renamed for the time being until this gets resolved.
> 
> Any ideas on how to allow players to join the server AFTER a player has 
> joined?
> 
> Sincerely,
> Krillin AKA Doc
> 
> K|W Simply the Best - System-Operator <http://www.krillinsworld.com/>
> 
> 
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
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