Hey,
I had this problem a while back. Fixed by making sure the gamemodes_server file
was correct.
As you can see in your Console log :
"
> RememberIPAddressForLobby: lobby 186000053b7f862 from address 10.0.0.4:27017
> Unknown command "joingame"
> GameTypes: could not find matching game type "".
> CSysSessionClient: Server ping failed
"
The problem is with your gametypes;
> GameTypes: could not find matching game type "".
Here is a copy of my gamemodes_server for a classic casual server.
Then your command line your be "+mapgroup office +map cs_office"
If you were using my config that is.
// Values here override the default gamemodes.txt
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"maxplayers" "24"
"convars"
{
"sv_allow_votes"
"0"
"mp_roundtime"
"2"
"sv_alltalk"
"0"
"sv_deadtalk"
"0"
"mp_friendlyfire"
"0"
}
"mapgroupsMP"
{
"office" ""
}
}
}
}
}
"mapgroups"
{
"office"
{
"name" "office"
"maps"
{
"cs_office" ""
}
}
}
}
Hope it helps,
James
On 21/08/2012, at 11:07 AM, Krillins World wrote:
> Hey Folks,
>
> I just bought CSGO on Thursday 8/16/2012. Downloaded my client then used
> my account to download the CS:GO DS data for running a server on Linux
> (Debian 6.0 x64). After finding out how to do so and get the server up and
> running. Everything was going good except the GameModes_Server.txt, that was
> a major PIA as the .example file gave us nothing to go on at all. That in its
> self took hours to be sure the syntax was exact. After hours of building a
> GameModes_Server.txt to meet the server requirement everything was perfect
> except the server nagging about a "training/training" section in the
> FameModes_Server.txt.
>
> Now I go over to my client, lot onto steam, get my 'Servers' list to
> come up. My LAN shows the server is running, try to connect to my server and
> I am in my game server ready to play, which I start doing. I ask others to
> join me. My wife, who is on the LAN with me gets the following:
>
> Joining Lobby... Please wait.......... and wait....... and wait....
> Disconnected: Failed to ping server. Please try again.
>
> This data is noted in the client console:
> Connecting to public(10.0.0.4:27017) ...
> 1572.135: Sending UDP connect to public IP 10.0.0.4:27017
> Server using 'public' lobbies, requiring pw no, lobby id 186000053b7f862
> RememberIPAddressForLobby: lobby 186000053b7f862 from address 10.0.0.4:27017
> Unknown command "joingame"
> GameTypes: could not find matching game type "".
> CSysSessionClient: Server ping failed
>
> I was told that disabling bots fixed this issue, this was not the case
> at all. The problem still prevails. Today after the update I tried the same
> thing with same results. I open up the console to the client and type the
> following:
>
> pingserver 10.0.0.4:27017 from the outside 99.37.0.53:27017
>
> pinging 10.0.0.4:27017
> Responder : 10.0.0.4:27017
> Protocol : 17
> Hostname : K|W Simply The Best :: CS:GO ::
> Map : de_dust2
> Game : csgo
> Description : Counter-Strike: Global Offensive
> AppID : 730
> Players : 1
> MaxPlayers : 10
> Bots : 0
> Server Type : dedicated
> OS Type : Linux
> Password : no
> Secure : yes
> Version : 1.17.3.0
> Game Port : 27017
> Public Tags : l���@Krillin's World,K|W,
>
> This is my sever launch command line:
> ./srcds_run -game csgo -console -usercon +ip 10.0.0.4 +hostport 27017
> +game_type 0 +game_mode 1 +mapgroup mg_bomb +map de_aztec
>
> Server as of this moment is running the stock gamemodes.txt as the custom
> GameModes_Server.txt is renamed for the time being until this gets resolved.
>
> Any ideas on how to allow players to join the server AFTER a player has
> joined?
>
> Sincerely,
> Krillin AKA Doc
> K|W Simply the Best - System-Operator
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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