I've got reports here and there that on launch it would be removed, but i have not seen any concrete commitments about that. Nuclear dawn for instance also uses the new steamcmd and till needs user/pwd too.
But with +- 10 hours to go (valve time = 15 hours) i am uncertain about this too. 2012/8/21 Saint K. <[email protected]> > Taylor, > > Are there any plans on removing the user authentication all together? It > seems a bit pointless and it's highly annoying to incorporate it into our > auto update scripts. > > Not really feeling like creating tons of accounts to have all the servers > being able to update at the same time.... > > Saint K. > ________________________________________ > From: [email protected] [ > [email protected]] On Behalf Of Taylor Sherman [ > [email protected]] > Sent: 21 August 2012 03:00 > To: '[email protected]' > Subject: [Csgo_servers] steamcmd update released > > Hi all, > > An update for steamcmd has just been released that will allow you to run > multiple instances of it on one machine simultaneously. It will also run on > Windows even if the Steam UI is running already. > > Some notes: > > > · logging in will still “take” that user session, so it will > logout the main client if you use the same account, and running several > copies w/ the same account simultaneously is not likely to work well > > · I believe you should be able to run all copies of steamcmd from > the same install folder, but I’m not 100% sure (I’ve tested it but not > every possible scenario). So be on the lookout for new weirdness. > > · Otherwise, simultaneous instances that are using different > accounts should not affect one another at all. > > regards, > Taylor Sherman > Valve > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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