I've got reports here and there that on launch it would be removed, but i
have not seen any concrete commitments about that. Nuclear dawn for
instance also uses the new steamcmd and till needs user/pwd too.

But with +- 10 hours to go (valve time = 15 hours) i am uncertain about
this too.

2012/8/21 Saint K. <[email protected]>

> Taylor,
>
> Are there any plans on removing the user authentication all together? It
> seems a bit pointless and it's highly annoying to incorporate it into our
> auto update scripts.
>
> Not really feeling like creating tons of accounts to have all the servers
> being able to update at the same time....
>
> Saint K.
> ________________________________________
> From: [email protected] [
> [email protected]] On Behalf Of Taylor Sherman [
> [email protected]]
> Sent: 21 August 2012 03:00
> To: '[email protected]'
> Subject: [Csgo_servers] steamcmd update released
>
> Hi all,
>
> An update for steamcmd has just been released that will allow you to run
> multiple instances of it on one machine simultaneously. It will also run on
> Windows even if the Steam UI is running already.
>
> Some notes:
>
>
> ·         logging in will still “take” that user session, so it will
> logout the main client if you use the same account, and running several
> copies w/ the same account simultaneously is not likely to work well
>
> ·         I believe you should be able to run all copies of steamcmd from
> the same install folder, but I’m not 100% sure (I’ve tested it but not
> every possible scenario). So be on the lookout for new weirdness.
>
> ·         Otherwise, simultaneous instances that are using different
> accounts should not affect one another at all.
>
> regards,
> Taylor Sherman
> Valve
>
>
> _______________________________________________
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>
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