The easy solution for this is disable steamguard for steamcmd. 2012/8/22 Andrew Caron <[email protected]>
> For the script, does this still need the force_install_dir? Do we need to > have steam guard code for every server with a different ip? > Running it like this: > ./srcds_run -game csgo -autoupdate -steam_dir /usr/files/Steam/ > -steamcmd_script /usr/files/Steam/update_csgo.txt > > Does not work. > update_csgo.txt > login herp derp! > app_update 740 > quit > > I tried with force_install_dir set to the user, still doesnt work. I am > not getting a steam guard warning. > > Error ERROR! Failed to request AppInfo update, not online or not logged in > to Steam. > > On Wed, Aug 22, 2012 at 3:17 PM, Ido Magal <[email protected]> wrote: > >> 1.17.4.0 is now live. Thanks. >> >> http://store.steampowered.com/news/8702/ >> >> Release notes for 8/22 Update >> >> - Addressed some stability issues. >> - Fixed perf issues when logging is enabled. >> >> - Added a convar (cl_crosshairgap) to control the gap of the classic >> crosshair. >> - The smoke grenade smoke is now taller so it's now more useful to use it >> to block places like double-doors in dust2. >> - Players can no longer interrupt another player defusing the bomb by >> standing in between them and the bomb. >> - Disabled sv_pure on listen servers. >> - Fixed an sv_pure bug that resulted in false inconsistent MD5s >> - Increased search iterations and time delay for keeping sessions in the >> ignored pool. mm_ignored_sessions_reset can now reset the ignored pool. >> - Fixed a case where MOTD prevents input to the team select screen. >> - Fixed occasional "server is full" error when matchmaking into classic >> casual games. >> - Fixed an exploit where a vote could be called for an invalid map. >> >> - added some sound mix settings suggested by pros >> - increased the volume of bullet impacts and ricochets >> - increased the volume of 3rd person footsteps >> - increased the volume of weapon foley sounds (reloads, etc.) >> -decreased the volume of ambient sounds >> >> >> linux >> - Added steamcmd support to srcds_run. In order to have srcds_run >> auto-update when the CS:GO dedicated servers get patched, the srcds_run >> script must be run with the following options: -autoupdate -steam_dir >> STEAMDIR -steamcmd_script STEAMSCRIPT >> where STEAMDIR is the directory to the steamcmd dir ( example: ~/Steam/ ) >> where STEAMSCRIPT is the name of the script that steamcmd should execute >> ( example: ~/Steam/csgo.txt ) >> >> For information on how to create a script for steamcmd, see >> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Automating_SteamCmd >> >> >> >> >> >> >> From: Ido Magal >> Sent: Wednesday, August 22, 2012 12:05 PM >> To: [email protected] >> Subject: CSGO patch today >> >> We have a patch forthcoming. >> >> This patch will include an srcds_run that supports steamcmd and >> autoupdating. >> >> Here are the details: >> >> In order to have srcds_run auto-update when the CS:GO dedicated servers >> get patched, the srcds_run script must be run with the following options: >> -autoupdate -steam_dir STEAMDIR -steamcmd_script STEAMSCRIPT >> where STEAMDIR is the directory to the steamcmd dir ( example: >> ~/Steam/ ) >> where STEAMSCRIPT is the name of the script that steamcmd should >> execute ( example: ~/Steam/csgo.txt ) >> >> >> The server is in 'test' beta in case anyone wants to confirm that there >> are no major issues. To get the 'test' beta, add the following to your >> steamcmd command: >> >> -beta test >> >> >> Thanks. >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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