perhaps it´s this:
"The server is in 'test' beta in case anyone wants to confirm that there
are no major issues. To get the 'test' beta, add the following to your
steamcmd command:
-beta test "
Am 22.08.2012 21:33, schrieb Andrew Caron:
For the script, does this still need the force_install_dir? Do we need
to have steam guard code for every server with a different ip?
Running it like this:
./srcds_run -game csgo -autoupdate -steam_dir /usr/files/Steam/
-steamcmd_script /usr/files/Steam/update_csgo.txt
Does not work.
update_csgo.txt
login herp derp!
app_update 740
quit
I tried with force_install_dir set to the user, still doesnt work. I
am not getting a steam guard warning.
Error ERROR! Failed to request AppInfo update, not online or not
logged in to Steam.
On Wed, Aug 22, 2012 at 3:17 PM, Ido Magal <[email protected]
<mailto:[email protected]>> wrote:
1.17.4.0 is now live. Thanks.
http://store.steampowered.com/news/8702/
Release notes for 8/22 Update
- Addressed some stability issues.
- Fixed perf issues when logging is enabled.
- Added a convar (cl_crosshairgap) to control the gap of the
classic crosshair.
- The smoke grenade smoke is now taller so it's now more useful to
use it to block places like double-doors in dust2.
- Players can no longer interrupt another player defusing the bomb
by standing in between them and the bomb.
- Disabled sv_pure on listen servers.
- Fixed an sv_pure bug that resulted in false inconsistent MD5s
- Increased search iterations and time delay for keeping sessions
in the ignored pool. mm_ignored_sessions_reset can now reset the
ignored pool.
- Fixed a case where MOTD prevents input to the team select screen.
- Fixed occasional "server is full" error when matchmaking into
classic casual games.
- Fixed an exploit where a vote could be called for an invalid map.
- added some sound mix settings suggested by pros
- increased the volume of bullet impacts and ricochets
- increased the volume of 3rd person footsteps
- increased the volume of weapon foley sounds (reloads, etc.)
-decreased the volume of ambient sounds
linux
- Added steamcmd support to srcds_run. In order to have srcds_run
auto-update when the CS:GO dedicated servers get patched, the
srcds_run script must be run with the following options:
-autoupdate -steam_dir STEAMDIR -steamcmd_script STEAMSCRIPT
where STEAMDIR is the directory to the steamcmd dir ( example:
~/Steam/ )
where STEAMSCRIPT is the name of the script that steamcmd should
execute ( example: ~/Steam/csgo.txt )
For information on how to create a script for steamcmd, see
https://developer.valvesoftware.com/wiki/Counter-
Strike:_Global_Offensive_Dedicated_Servers#Automating_SteamCmd
From: Ido Magal
Sent: Wednesday, August 22, 2012 12:05 PM
To: [email protected]
<mailto:[email protected]>
Subject: CSGO patch today
We have a patch forthcoming.
This patch will include an srcds_run that supports steamcmd and
autoupdating.
Here are the details:
In order to have srcds_run auto-update when the CS:GO dedicated
servers get patched, the srcds_run script must be run with the
following options: -autoupdate -steam_dir STEAMDIR
-steamcmd_script STEAMSCRIPT
where STEAMDIR is the directory to the steamcmd dir (
example: ~/Steam/ )
where STEAMSCRIPT is the name of the script that steamcmd
should execute ( example: ~/Steam/csgo.txt )
The server is in 'test' beta in case anyone wants to confirm that
there are no major issues. To get the 'test' beta, add the
following to your steamcmd command:
-beta test
Thanks.
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