If you're on Windows, I had a similar issue with my DayZ server. ForceBindIP seemed to do the trick.
-----Original Message----- From: Kyle Sanderson Sent: 8/25/2012 5:53 AM To: [email protected]; Half-Life dedicated Linux server mailing list Subject: [Csgo_servers] De-listed after losing connection to Steam. There's a known problem with Source 2009 where if you lose your TCP connection to Steam, there's a good chance your server will become delisted from the master. The problem stems from Steam reconnecting using a 'random' machine address instead of the selected ip address used at server launch. This causes servers to become delisted, and disappear from the master. While I know the issue has been brought up a number of times on the list, does anyone have a work around for this? This is present in both CS:S and CS:GO. Thanks, Kyle. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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