On Παρασκευή, 31 Αύγουστος 2012 2:12:17 μμ, Erik-jan Riemers wrote:
does +runscript "./update.sh server1" work?

Since i just have a update.sh script which can have a <server> behind
it to update that one.

2012/8/31 feugatos <[email protected]
<mailto:[email protected]>>

    On Παρασκευή, 31 Αύγουστος 2012 1:43:21 μμ, Absurd Minds wrote:
    > Is this command line addition functioning the same as in
    hlds_run and
    > srcds_run? I add -autoupdate to my command line and the server
    should
    > auto update if I restart it? If so, it didn't perform the optional
    > update. Or this fixing issues with that other feature where you
    had to
    > write a script to automatically update your server?
    >
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    In order for the autoupdate to work you need to specify these as well:

    -autoupdate (The autoupdate switch obviously)

    -steam_dir (The path to the directory where steamcmd is installed)

    -steamcmd_script (The path to a script that if passed with
    +runscript to steamcmd, it will update your server)


    An update script could be something like:

    login username password
    force_install_dir /path/to/csgo/dir
    app_update 740
    quit


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No it has to be a simple txt file that contains steamcmd commands. Check this out for more:
https://developer.valvesoftware.com/wiki/SteamCMD#Automating_SteamCMD

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