On Παρασκευή, 31 Αύγουστος 2012 2:12:17 μμ, Erik-jan Riemers wrote:
does +runscript "./update.sh server1" work?
Since i just have a update.sh script which can have a <server> behind
it to update that one.
2012/8/31 feugatos <[email protected]
<mailto:[email protected]>>
On Παρασκευή, 31 Αύγουστος 2012 1:43:21 μμ, Absurd Minds wrote:
> Is this command line addition functioning the same as in
hlds_run and
> srcds_run? I add -autoupdate to my command line and the server
should
> auto update if I restart it? If so, it didn't perform the optional
> update. Or this fixing issues with that other feature where you
had to
> write a script to automatically update your server?
>
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In order for the autoupdate to work you need to specify these as well:
-autoupdate (The autoupdate switch obviously)
-steam_dir (The path to the directory where steamcmd is installed)
-steamcmd_script (The path to a script that if passed with
+runscript to steamcmd, it will update your server)
An update script could be something like:
login username password
force_install_dir /path/to/csgo/dir
app_update 740
quit
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No it has to be a simple txt file that contains steamcmd commands.
Check this out for more:
https://developer.valvesoftware.com/wiki/SteamCMD#Automating_SteamCMD
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