I don't think community servers can even come up in that part. It's only the community quick play feature, which doesn't allow you to choose. On Sep 3, 2012 7:58 PM, "Joeri van der Velden" <[email protected]> wrote:
> So the map group you choose when you use quickplay does not directly > correspond to the bomb / hostage / dust mapgroups on a server? It just > chooses a server that has one of the maps running of the group you selected? > > 2012/9/4 Jeff Morello <[email protected]> > >> They do not exclude you from the quickplay pool. The only requirement is >> that there is 3 players in the server (clientside default preference). >> >> On Mon, Sep 3, 2012 at 4:03 PM, Joeri van der Velden < >> [email protected]> wrote: >> >>> I just set up my community's new CS:GO server. One thing I noticed that >>> you have to set a mapgroup in the launch parameter of your server, >>> replacing the old mapcycle system. But what if players want to change the >>> mapgroup, can they vote for that? I want my players to be able to play both >>> the bomb defusal and hostage map rotation. I know you can make custom >>> mapgroups, but these probably exclude you from the quickplay pool? >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
