Hello list, I'm still having problems with sv_pure 1 on clean, up-to-date server and client. I'm not sure if this bug is already fixed and this is configuration issue or its not fixed yet.
What I have in logs on server: L 09/18/2012 - 17:38:02: "XXX<2><>" entered the game CreateFragmentsFromFile: 'downloads/1ab72a88.dat' doesn't exist. L 09/18/2012 - 17:38:06: "XXX<2>" triggered "clantag" (value "XXX") [STEAM_1:0:XXX] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000 429c04 ) could not open file to hash ( benign for now ) : 7dc0dbfccfca83b4e21015507bb0fb44 : [STEAM_1:0:XXX] Pure server: file: GAME\csgo\pak01 ( 1 -1 00000000 429c04 ) unrecognized vpk file : 7dc0dbfccfca83b4e21015507bb0fb44 : L 09/18/2012 - 17:38:06: "XXX<2>" disconnected (reason "Pure server: file [GAME]\csgo\pak01 does not match the server's file.") And on client: ] connect ip:port Connecting to public(ip:port) ... 2731.252: Sending UDP connect to public IP ip:port Server using 'friends' lobbies, requiring pw yes, lobby id 0 RememberIPAddressForLobby: lobby 0 from address ip:port Server approved grace request... Retrying connection to ip:port, server requires lobby reservation but is unreserved. Received game details information from ip:port... [MM] Sending reservation request to ip:port Connecting to public(ip:port) ... 2734.420: Sending UDP connect to public IP ip:port Server using 'friends' lobbies, requiring pw yes, lobby id XXX RememberIPAddressForLobby: lobby XXX from address ip:port Connected to ip:port Counter-Strike: Global Offensive Map: de_dust2 Players: 1 (0 bots) / 11 humans Build: 5058 Server Number: 4 SignalXWriteOpportunity(3) Got pure server whitelist: sv_pure = 1. File 'downloads/882ab71a.dat' requested from server ip:port. SignalXWriteOpportunity(3) MARCOM connected. Server is up to date (1.19.0.0) with sv_pure 1 and sv_pure_trace 1. On server I had file 'downloads/882ab71a.dat', after few tries I deleted it. On client I have 'downloads/1ab72a88.dat', but if I delete it steam just recreates it. Adding downloads folder to whitelist in pure_server_whitelist.txt does not change anything. All .vpk files on server and client have same md5 sums. This is still a bug or something is broken on my side? Are there known workarounds (except sv_pure 0)? -- Krzysztof Warzecha _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
