You are missing some brackets and info on that, like gametypes and
other things. See gamemodes_server.txt.example for help.
-ics
5.10.2012 23:21, Ilyas kirjoitti:
---GameModes_Server.txt:
"mapgroups"
{
"mg_deathmatch" //
mapgroup definition
{
"name" "mg_deathmatch"
"maps"
{
"de_dust2_se" ""
"de_train_se" ""
"de_inferno_se" ""
}
}
}
---start param:
+mapgroup mg_deathmatch +map de_dust2_se
---server console:
GameTypes: could not find matching mapGroup "mg_deathmatch".
ApplyGameSettings: Invalid mapgroup name mg_deathmatch
What's wrong?
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hmmmmm!
"GameModes_Server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"competitive"
{
"maxplayers" "8" // Note that
maxplayers doesn't go in the convar block.
// Another way
to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
"exec" "my_server_override_competitive.cfg"
}
"mapgroupsMP" // List of
mapgroups valid for this game mode ( competitive )
{
"mg_bomb_se" ""
}
}
"casual"
{
"maxplayers" "25"
"exec"
{
"exec" "my_server_override_casual.cfg"
}
"mapgroupsMP" // List of
mapgroups valid for this game mode ( casual )
{
"mg_deathmatch" ""
}
}
}
}
}
"mapgroups"
{
"mg_deathmatch" // mapgroup
definition
{
"name" "mg_deathmatch"
"maps"
{
"de_dust2_se" ""
"de_train_se" ""
"de_inferno_se" ""
}
}
}
}
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