so 27016 will work also?From: [email protected]
To: [email protected]
Date: Mon, 15 Oct 2012 17:13:12 +0000
Subject: Re: [Csgo_servers] Problems with players connecting









Did you try changing the client and host ports on your game client to be 
different from your dedicated server?
Try running with command line parameters for your game client in Steam game 
launch options:
  +hostport 27036 +clientport 27037 +tv_port 27038
(assuming that these ports for your game client are still allowed through your 
firewall/router)
It is one of possible problems with how NAT translation happens for different 
devices behind a firewall/router on the same port.
Let me know if that fixes it for you?
-Vitaliy
 
 


From: [email protected] 
[mailto:[email protected]]
On Behalf Of Mike Didiano

Sent: Saturday, October 13, 2012 9:08 PM

To: [email protected]

Subject: Re: [Csgo_servers] Problems with players connecting


 
I don’t want to drag this out because it belongs on the forums but like I said, 
my personal opinion(which isn’t worth much) is that this ‘bug’ was created so
 that people with fast internet connections couldn’t run servers from their 
homes, therefore selling more rentals.  I wouldn’t bet my bank account on it, 
but it was very bizarre that the problem arose 10 days before launch and hasn’t 
been addressed or mentioned
 whatsoever.



Regardless, I am more than happy with our switch to a professional host(we use 
NFO and they take great care of us, but im sure there are other good ones).   
All of our servers use the unmanaged linux packages.  Our clan is 5 years old 
and I have run all of
 our server on my home connection which was 50/35mbit on a highly overclocked 
dedicated server.  This bug forced us to change but honestly I couldn’t be 
happier with the outcome. 

 
 
 


From:
[email protected]
[mailto:[email protected]]
On Behalf Of lam arnold

Sent: Saturday, October 13, 2012 11:52 PM

To: [email protected]

Subject: Re: [Csgo_servers] Problems with players connecting


 

Will valve fix this issue? 

 




Date: Sat, 13 Oct 2012 14:50:32 -0400

From: [email protected]

To: [email protected]

Subject: Re: [Csgo_servers] Problems with players connecting



The account doesn't matter. You cannot run a home server and run steam on 
anoher computer. The only workaround is to use +ip 0.0.0.0 in your server 
startup command line. This allows ppl to connect from the server list but 
breaks connecting through steam friends.
   Not worth it in my opinion.  and as I said in my last post - this "bug" only 
surfaced 10 days before launch and I feel it was done on purpose to sell more 
rental servers.  I had no issue connecting to servers hosted at home until the 
large patch 10 days
 b4 launch...





Sent from my Samsung Epic™ 4G






lam arnold <[email protected]> wrote:

 I created a different account for this server, because i know when i start my 
server, steam will disconnect me. But I didnt buy CSGO in that account.





From:
[email protected]

To: [email protected]

Date: Fri, 12 Oct 2012 23:22:33 -0400

Subject: Re: [Csgo_servers] Problems with players connecting

It’s a bug when running a server on your home network while you are logged in 
to steam on another machine.  Try logging off of steam and the problem 
vanishes. 
 This bug arose 10 days before launch, and if you ask me it was a part of a 
ploy to sell more rental servers.   It worked for our clan ;)  But we have also 
grown a lot since then and are very happy with our new provider.
 


From:
[email protected] 
[mailto:[email protected]]
On Behalf Of lam arnold

Sent: Friday, October 12, 2012 11:21 PM

To: [email protected]

Subject: [Csgo_servers] Problems with players connecting


 

The problem is... one of my friends seemed to be able to connect to my CSGO 
server. Google came up with no solutions. I have my ports opened (27015 TCP 
UDP). My server and pc is behind a router,
 an ASUS RT-N56U. I have tried connecting through LAN and WAN, I have no 
problems connecting and playing on the server. 

 


They got this error


 


Connection Failed after 10 retries.


 


 


 





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