I think I have an idea what it is, please post/attach your gamemodes_server.txt file.... There could be a "2" at the commentary-block for mapgroups that cause this error. Please check this....

//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
*2//*
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////

This "2" has to be removed to have mapgroups working properly... I wonder why valve hasn´t removed this bug yet.



Am 21.10.2012 21:17, schrieb Mico:
If properly configured, attached server.cfg file:

/ / Public Information.

hostname "$ [hostname]"
log on
sv_lan "0"
sv_region "255"
sv_tags "WATAFA GameServers"


/ / Passwords

rcon_password "$ [rconpassword]" / / Remote Access Password
sv_password "$ [PrivatePassword]" / / used if the server is private


/ / Variables Bots

bot_difficulty 1 / / Defines the skill of bots. Values ​​are: 0 = 1 easy, =
normal, 2 = hard, 3 = expert.
bot_chatter "off" / / Controls the way of speaking of bots. Allowed values:
'off', 'radio', 'minimal', or 'normal.
bot_join_after_player 1 / / If nonzero, bots wait until a player joins before
entering the game.
bot_quota 10 / / Number of bots in the Server.
bot_quota_mode "fill" / / Determines the type of quota. Values ​​are: 'normal',
'fill', and 'match



/ / Variables Servers

sv_pausable "0"
sv_allow_lobby_connect_only "0"
sv_allow_votes "1"
sv_allow_wait_command "1"
sv_alltalk "1"
sv_alternateticks "0"
sv_cheats "0"
sv_deadtalk "0"
sv_downloadurl "0"
sv_forcepreload "0"
sv_friction "4"
sv_full_alltalk "1"
sv_infinite_ammo "0"


/ / Server Logs

sv_log_onefile "0"
sv_logbans "0"
sv_logecho "1"
sv_logfile "1"
sv_logflush "0"
sv_logsdir "0"


/ / Server Rates

sv_maxcmdrate "102"
sv_maxrate "0"
sv_mincmdrate "10"
sv_minrate "5000"


/ / Server Downloads

/ / Sv_downloadurl "0"


/ / Pure Options

/ / Sv_pure_kick_clients "1" / / Be sure to set to 1, the server remove users
with mismatched files.
/ / Sv_pure_trace "0" / / Seteat to 1, the server will display a message
whenever a client is verifying a CRC for a file.


/ / Round CONVARS

mp_match_end_restart "0"
mp_afterroundmoney "0"
mp_playercashawards "1"
mp_teamcashawards "1"
mp_maxrounds "30"
mp_timelimit "0"
mp_roundtime "2"
mp_freezetime "5"
mp_buytime "45"
mp_forcecamera "1"
mp_defuser_allocation "2"
mp_death_drop_defuser "1"
mp_death_drop_grenade "2"
mp_death_drop_gun "1"


/ / Friendly Fire

mp_friendlyfire "1"
/ / Ff_damage_reduction_grenade "0" / / How to reduce the damage done to his
teammates by a grenade thrown.
/ / Ff_damage_reduction_bullets "0" / / The fact shrink his teammates by
shooting.
/ / Ff_damage_reduction_other "0" / / The fact downsize their companions for
other damages.


/ / Game CONVARS

mp_autokick "1"
mp_autoteambalance "1"
mp_buytime "45"
mp_c4timer "45"
mp_do_warmup_period "1"
mp_force_pick_time "15"
mp_halftime_duration "15"
mp_join_grace_time "15
mp_limitteams "2"
mp_match_end_restart "1"
mp_maxrounds "30"
mp_playercashawards "1"
mp_playerid "0"
mp_playerid_delay "0"
mp_playerid_hold "0"
mp_restartgame "0"
mp_round_restart_delay "7"
mp_roundtime "3"
mp_tkpunish "0"
mp_warmuptime "25"
mp_win_panel_display_time "5"


/ / Cash CONVARS

mp_startmoney "400"
mp_maxmoney "12000"
cash_team_terrorist_win_bomb "2200"
cash_team_elimination_hostage_map "2200"
cash_team_elimination_bomb_map "2200"
cash_team_win_by_time_running_out "2200"
cash_team_win_by_defusing_bomb "2200"
cash_team_win_by_hostage_rescue "2200"
cash_team_loser_bonus "2000"
cash_team_loser_bonus_consecutive_rounds "500"
cash_team_rescued_hostage "100"
cash_team_hostage_alive "0"
cash_team_planted_bomb_but_defused "200"
cash_team_hostage_interaction "50"
cash_player_killed_teammate "-3300"
cash_player_killed_enemy_default "200"
cash_player_killed_enemy_factor "0.5"
cash_player_bomb_planted "200"
cash_player_bomb_defused "200"
cash_player_rescued_hostage "200"
cash_player_interact_with_hostage "0"
cash_player_damage_hostage "-30"
cash_player_killed_hostage "-1000"


/ / Voting Options

sv_vote_allow_spectators "0"
sv_vote_command_delay "2"
sv_vote_creation_time "120"
sv_vote_failure_timer "300"
sv_vote_quorum_ratio "0"
sv_vote_timer_duration "15"


/ / TV Options

/ / Tv_nochat "0"
/ / Tv_port "check"


/ / Commands kicking them and ban players

writeid
writeip
exec banned_user.cfg
exec banned_ip.cfg

Honestly, I do not find the way to solve the problem, I am lost, for this
reason I request your help.

On Dom 21 Oct 2012 15:47:11 Jim Fountain escribió:
Have you set sv_lan "0" in server.cfg?

On Sun, Oct 21, 2012 at 11:40 AM, Mico <[email protected]> wrote:
Thanks for answering, the server does not have any further problem, we
can not
see it online, only locally.

In the console I see that we connect with Steam servers:

Host_NewGame on map de_dust
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Server logging enabled.
L 10/21/2012 - 15:23:23: Log file closed
Server logging data to file 0/L200_058_097_121_27037_201210211523_001.log
L 10/21/2012 - 15:23:23: Log file started (file
"0/L200_058_097_121_27037_201210211523_001.log") (game
"/home/tcadmin/tcafiles/games/csgo-linux/csgo") (version "5084")
Unknown command "sv_allow_lobby_connect_only"
L 10/21/2012 - 15:23:23: server_cvar: "sv_friction" "4"
Can't use cheat cvar sv_infinite_ammo in multiplayer, unless the server
has sv_cheats set to 1.
L 10/21/2012 - 15:23:23: server_cvar: "mp_roundtime" "2"
L 10/21/2012 - 15:23:23: server_cvar: "mp_roundtime" "3"
Unknown command "sv_vote_creation_time"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 10/21/2012 - 15:23:23: server_cvar: "mp_maxrounds" "15"
Unknown command "mp_deathcam_skippable"
Unknown command "spec_show_xray"
exec: couldn't exec gamemode_casual_server.cfg
Attempting to precache model, but model name is NULL
Commentary: Could not find commentary data file
'maps/de_dust_commentary.txt'.
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(730)/version(5084)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
Connection to Steam servers successful.

    Public IP is 200.58.97.121.

Assigned anonymous gameserver Steam ID [A:1:156891137(3130)].
VAC secure mode is activated.

We are not able to log in from an external connection works only locally.

Especially need some data that we can provide to solve the problem?

I can send the configuraction iptables service if they wish.

On Dom 21 Oct 2012 15:17:11 Winnie the Pooh escribió:
f I recall correctly this is before it contacts the Steam servers. Type
status into console - does it say type: community dedicated? Are you
having

any other problems besides it saying "dedicated No"?
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