Temporarely files, such as map downloads go to
\STEAM\steamapps\common\Counter-Strike Global Offensive\csgo\cache
untill the download is completed. Once done, they go to their
appropriate location. Usually games can continue the download where they
left off but it looks like this is yet another bug where CSGO cannot do so.
Check that cache folder, clear it up and try again. Then report here how
it turns out.
-ics
9.12.2012 18:32, Bruno Garcia kirjoitti:
I believe maps are downloaded onto a temporary folder and then
extracted to the maps folder once it's finished.
There's probably some MD5 Sum check between those steps, so I wouldn't
think a download got corrupted in your maps folder.
On Sun, Dec 9, 2012 at 1:30 PM, Stephen Bevan <[email protected]
<mailto:[email protected]>> wrote:
I just noticed this bug, not sure if anyone else has. If you have
a custom map on your server and when connecting the client starts
downloading the map and you go to console and type disconnect,
issues ensue.
For me, it left the map's .bz2 remnant file in my C:\Program
Files\Steam\steamapps\common\Counter-Strike Global
Offensive\csgo\maps folder but extracted the .nav from the
downloaded .nav.bz2...
Now, when I try to rejoin the server, it errors with "*Missing map
maps/de_kismayo.bsp, disconnecting*"... even after restarting the
client on my side and even restarting both client and server -
still get the above message. I deleted the .bz2 map file and .nav
file from the above directory, but still received the missing maps
error... it would attempt to download them, but as you can see
from the below console output, errors exist for some reason.
Can anyone replicate this or has anyone noticed this before?
Connecting to public(xx.xx.xxx.xxx:27015) ...
11.451: Sending UDP connect to public IP xx.xx.xxx.xxx:27015
Server using 'public' lobbies, requiring pw no, lobby id
xxxxxxxxxx1ac9
RememberIPAddressForLobby: lobby xxxxxxxxxx1ac9 from address
xx.xx.xxx.xxx:27015
Connected to xx.xx.xxx.xxx:27015
Counter-Strike: Global Offensive
Map: de_kismayo
Players: 1 (5 bots) / 32 humans
Build: 5123
Server Number: 3
SignalXWriteOpportunity(3)
Downloading http://my.site.for//fastdl/maps/de_kismayo.bsp.bz2.
Error downloading http://my.site.for//fastdl/maps/de_kismayo.bsp.bz2
Downloading http://my.site.for//fastdl/maps/de_kismayo.bsp.
Error downloading http://my.site.for//fastdl/maps/de_kismayo.bsp
Downloading http://my.site.for//fastdl/maps/de_kismayo.nav.bz2.
Download finished!
Skipping existing file http://my.site.for//fastdl/maps/de_kismayo.nav.
No pure server whitelist. sv_pure = 0
*Missing map maps/de_kismayo.bsp, disconnecting*
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