It's now live. Thanks.
Release Notes for 12/12/2012 [ GAMEPLAY ] -Merged elements of Volcano's DE_NUKE_VE map into standard DE_NUKE. -In the main menus, replaced mapgroup carousel with a map picker. Players can now select which maps they want to match-make into. -Maps in map picker show expected wait time. [ MISC ] -Improved performance in CPU-bound cases. -Fixed missing ladder sound when moving at full speed on ladders. -Added support for muting microphone in play with friends lobby. -Fixed cases where spectator UI wouldn't appear during GOTV demo playback. -Fix for crash caused by extinguished fire. -ESC key now closes Server Browser dialog. -Made CHudMenu have input priority over Scaleform. -Reduced default vgui font size for resolutions >1600. -Whitelisted mp_match_restart_delay. -Limiting physics timestep to 64 to eliminate high tickrate physics bugs, such as bouncing guns. -Server no longer creates physics objects for players to reduce server cpu load. To re-enable, set cs_enable_player_physics_box to '1'. From: Ido Magal Sent: Wednesday, December 12, 2012 4:09 PM To: [email protected] Subject: CSGO 1.21.5.0 We hope to have an update for CS:GO within the next few hours. Thanks. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
