-Limiting physics timestep to 64 to eliminate high tickrate physics bugs,
such as bouncing guns.

This sounds like the "physical mayhem" bug that plagues all Episode 1 and
OrangeBox (+ CSS) games (probably the original engine as well)... Changing
the tickrate won't fix/prevent this, unless if the bug is completely
different. The bug can be reproduced by changing collision groups at
exactly the right moment when two objects (typically a
prop_physics_multiplayer) intersect with / touch each other.

If this looks familiar (picture is from the below thread), it's probably
the same: http://i49.tinypic.com/wceiyr.png

More info here and onwards:
https://forums.alliedmods.net/showthread.php?p=1204523#post1204523

Thanks,
Kyle.


On Wed, Dec 12, 2012 at 7:32 PM, arnold lam <[email protected]> wrote:

>  Server no longer creates physics objects for players to reduce server cpu 
> load. To re-enable, set cs_enable_player_physics_box to '1'.
>
> Explain??
>
>
> > From: [email protected]
> > To: [email protected]
> > Date: Thu, 13 Dec 2012 03:05:52 +0000
> > Subject: [Csgo_servers] CSGO 1.21.5.1
>
> >
> > It's now live. Thanks.
> >
> >
> > Release Notes for 12/12/2012
> >
> > [ GAMEPLAY ]
> >  -Merged elements of Volcano's DE_NUKE_VE map into standard DE_NUKE.
> >  -In the main menus, replaced mapgroup carousel with a map picker.
> Players can now select which maps they want to match-make into.
> >  -Maps in map picker show expected wait time.
> >
> > [ MISC ]
> >  -Improved performance in CPU-bound cases.
> >  -Fixed missing ladder sound when moving at full speed on ladders.
> >  -Added support for muting microphone in play with friends lobby.
> >  -Fixed cases where spectator UI wouldn't appear during GOTV demo
> playback.
> >  -Fix for crash caused by extinguished fire.
> >  -ESC key now closes Server Browser dialog.
> >  -Made CHudMenu have input priority over Scaleform.
> >  -Reduced default vgui font size for resolutions >1600.
> >  -Whitelisted mp_match_restart_delay.
> >  -Limiting physics timestep to 64 to eliminate high tickrate physics
> bugs, such as bouncing guns.
> >  -Server no longer creates physics objects for players to reduce server
> cpu load. To re-enable, set cs_enable_player_physics_box to '1'.
> >
> >
> > From: Ido Magal
> > Sent: Wednesday, December 12, 2012 4:09 PM
> > To: [email protected]
> > Subject: CSGO 1.21.5.0
> >
> > We hope to have an update for CS:GO within the next few hours. Thanks.
> >
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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