As someone mentioned, SourceMod and MetaMod have stopped working with this
update.

If you disabled them, your servers should boot.

On Mon, Dec 24, 2012 at 4:40 PM, Ejziponken - <[email protected]> wrote:

>  Something is broken.. Nice updating the game on christmas..
>
>
>
> LD_LIBRARY_PATH=/home/bcs/csgo/csdm1/bin:/home/bcs/csgo/csdm1:/home/bcs/csgo/csdm1/bin:
> #Using breakpad minidump system
> Using breakpad crash handler
> #
> #Console initialized.
> #Loading VPK file hashes for pure server operation.
> #Game.dll loaded for "Counter-Strike: Global Offensive"
> #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
> #CGameEventManager::AddListener: event 'game_newmap' unknown.
> #CGameEventManager::AddListener: event 'finale_start' unknown.
> #CGameEventManager::AddListener: event 'round_start' unknown.
> #CGameEventManager::AddListener: event 'round_end' unknown.
> #CGameEventManager::AddListener: event 'difficulty_changed' unknown.
> #GameTypes: initializing game types interface from GameModes.txt.
> #GameTypes: Creating new entry for maps/de_dust2_se.kv.
> #GameTypes: merging game types interface from gamemodes_server.txt.
> Server is hibernating
> [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance
> of Steam, or a local steamclient.dll.
> Particles: Missing 'particles/maps/gg_vietnam.pcf'
> terminate called after throwing an instance of 'std::bad_alloc'
>   what():  std::bad_alloc
> ./srcds_run: line 318: 30677 Aborted                 $HL_CMD
> Add "-debug" to the ./srcds_run command line to generate a debug.log to
> help with solving this problem
> Tue Dec 25 00:39:28 CET 2012: Server restart in 10 seconds
>
>
> ------------------------------
> Date: Tue, 25 Dec 2012 01:15:54 +0200
> From: [email protected]
>
> To: [email protected]
> Subject: Re: [Csgo_servers] CSGO 1.21.5.2
>
> This update seems to have broken metamod and/or sourcemod. I tried latest
> snapshots and it's a no go. Works fine without them.
>
> -ics
>
> 25.12.2012 1:10, Abdulrahman Abdulkawi kirjoitti:
>
> Im getting 90%+ ram usage, anyone else?
>
> Sent from my iPhone
>
> On 24 Dec 2012, at 22:52, "Ido Magal" <[email protected]> wrote:
>
>   The update is now live. thanks.
>
>
>
>
>
> [ MISC ]
>
>
> * Added the ability to commend and report players from the player details
> view that can be accessed in the scoreboard.
> * Number of competitive wins, and unique commendations are now shown in
> the main menu along with skill group.
> * Competitive scoreboard will show number of competitive wins needed to
> display your skill group if you have not displayed it yet.
> * Fixed movement on ladders ignoring the walk button. Now climbing ladders
> while holding walk is slow and silent, which fixes previous exploit of
> being able to climb ladders at fullspeed without making sound.
> * Fixed failure to fire after weapon switching away from a reload and back
> (fake-reloading).
> * Whitelisted tv_password convar to set GOTV password.
> * Reduced fps in main menu when not connected to a server from 300 fps to
> 120 fps to help with laptops and desktop video cards doing excessive work.
> Exposed fps_max_menu convar to control fps in main menu.
> * Added one more minute of grace period for players to reconnect to their
> competitive match before a cooldown for failing to reconnect is assigned.
> Cooldown for failing to reconnect is now assigned after player has remained
> disconnected for at least 4 minutes, not counting the round of
> disconnection and not counting the round in which 4 minutes grace period
> elapses.
> * Fixed Hammer crash on exit.
> * Added some holiday cheer.
>
>
>
>
>
> *From:* Ido Magal
> *Sent:* Monday, December 24, 2012 12:57 PM
> *To:* '[email protected]'
> *Subject:* CSGO 1.21.5.2
>
>
>
> We hope to have a minor update within a few hours. Thanks.
>
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>
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