Hello , I am using an .sh script on linux that works like this : When I quit the server , its screen closes and opens steamcmd to install the latest update with the known commands , and then start server again.
But , most of the times , I cannot understand why , the script just restart the server without updating it first. I have to quit again the server , several times , until it is updated properly. Is it a flaw in the updating 740 procedure? My script is exactly this : update.sh *cp /root/csgo/csgo_ds/csgo/mapcycle.txt /root/csgo_updates/pub cp /root/csgo/csgo_ds/csgo/motd.txt /root/csgo_updates/pub cp /root/csgo/csgo_ds/csgo/pure_server_whitelist.txt /root/csgo_updates/pub cp /root/csgo/csgo_ds/csgo/cfg/gamemode_competitive.cfg /root/csgo_updates/pub/cfg cp /root/csgo/csgo_ds/csgo/cfg/gamemode_armsrace.cfg /root/csgo_updates/pub/cfg cp /root/csgo/csgo_ds/csgo/cfg/gamemode_demolition.cfg /root/csgo_updates/pub/cfg cp /root/csgo/csgo_ds/csgo/cfg/gamemode_deathmatch.cfg /root/csgo_updates/pub/cfg STEAMEXE=steamcmd ./steam.sh +login anonymous +force_install_dir csgo_ds/ +app_update 740 +quit cp /root/csgo_updates/pub/mapcycle.txt /root/csgo/csgo_ds/csgo cp /root/csgo_updates/pub/motd.txt /root/csgo/csgo_ds/csgo cp /root/csgo_updates/pub/pure_server_whitelist.txt /root/csgo/csgo_ds/csgo cp /root/csgo_updates/pub/cfg/gamemode_competitive.cfg /root/csgo/csgo_ds/csgo/cfg cp /root/csgo_updates/pub/cfg/gamemode_armsrace.cfg /root/csgo/csgo_ds/csgo/cfg cp /root/csgo_updates/pub/cfg/gamemode_demolition.cfg /root/csgo/csgo_ds/csgo/cfg cp /root/csgo_updates/pub/cfg/gamemode_deathmatch.cfg /root/csgo/csgo_ds/csgo/cfg cd csgo_ds screen -S pub -d -m nice -n -10 ./srcds_run -game csgo -console -tickrate 128 -usercon +ip 178.21.172.1 -port 27015 -rcon_port 27015 -maxplayers_override 24 +game_type 0 +game_mode 1 +mapgroup mg_dust +sv_pure 1 +map aim_all_guns_v2*
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