Hi, unfortunately my server couldnt handle taht much players with 64 tick, so
ive put -tickrate 32 in startup command line. However my server crashes from
time to time randomly. Here is the crash dump
----------------------------------------------
CRASH: Thu Jan 31 22:02:57 HKT 2013
Start Line: ./srcds_linux -autoupdate -steam_dir [directory] -steamcmd_script
[directory] -game csgo -console +game_type 0 +game_mode 0 +mapgroup mg_bomb
+map ze_inboxed_final +port 27019 -maxplayers_override 44 +clientport 27009
-stringtables -tickrate 32 -debug
[New LWP 2990]
[New LWP 2999]
[New LWP 3005]
[New LWP 2991]
[New LWP 2992]
[New LWP 2995]
[New LWP 3003]
[New LWP 3004]
[New LWP 3001]
[New LWP 2998]
Core was generated by `
'.
Program terminated with signal 11, Segmentation fault.
#0 0xf7555574 in ?? ()
#0 0xf7555574 in ?? ()
#1 0xff9400ae in ?? ()
#2 0x00000000 in ?? ()
No symbol table info available.
eax 0xff940228 -7077336
ecx 0xf7554ba0 -145405024
edx 0x0 0
ebx 0x6b914a 7049546
esp 0xff93fdd0 0xff93fdd0
ebp 0xff940298 0xff940298
esi 0x9 9
edi 0xff946ff0 -7049232
eip 0xf7555574 0xf7555574
eflags 0x200202 [ IF ID ]
cs 0x23 35
ss 0x2b 43
ds 0x2b 43
es 0x2b 43
fs 0x3 3
gs 0x63 99
No shared libraries loaded at this time.
End of Source crash report
---------------------------------------------- I have replaced the steamcmd
script and steam directory into [direcctory] for safety. Thanks.
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