Hi, unfortunately my server couldnt handle taht much players with 64 tick, so 
ive put -tickrate 32 in startup command line. However my server crashes from 
time to time randomly. Here is the crash dump 
----------------------------------------------
CRASH: Thu Jan 31 22:02:57 HKT 2013
Start Line: ./srcds_linux -autoupdate -steam_dir [directory] -steamcmd_script 
[directory] -game csgo -console +game_type 0 +game_mode 0 +mapgroup mg_bomb 
+map ze_inboxed_final +port 27019 -maxplayers_override 44 +clientport 27009 
-stringtables -tickrate 32 -debug
[New LWP 2990]
[New LWP 2999]
[New LWP 3005]
[New LWP 2991]
[New LWP 2992]
[New LWP 2995]
[New LWP 3003]
[New LWP 3004]
[New LWP 3001]
[New LWP 2998]
Core was generated by `                                                         
                     '.
Program terminated with signal 11, Segmentation fault.
#0  0xf7555574 in ?? ()
#0  0xf7555574 in ?? ()
#1  0xff9400ae in ?? ()
#2  0x00000000 in ?? ()
No symbol table info available.
eax            0xff940228 -7077336
ecx            0xf7554ba0 -145405024
edx            0x0 0
ebx            0x6b914a 7049546
esp            0xff93fdd0 0xff93fdd0
ebp            0xff940298 0xff940298
esi            0x9 9
edi            0xff946ff0 -7049232
eip            0xf7555574 0xf7555574
eflags         0x200202 [ IF ID ]
cs             0x23 35
ss             0x2b 43
ds             0x2b 43
es             0x2b 43
fs             0x3 3
gs             0x63 99
No shared libraries loaded at this time.
End of Source crash report
----------------------------------------------  I have replaced the steamcmd 
script and steam directory into [direcctory] for safety. Thanks.                
                     
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