A non-mandatory hotfix for dedicated servers is out. It fixes connectivity problems for servers outside of US.
We also added a convar: sv_ugc_manager_max_new_file_check_interval_secs defaults to 600 seconds (10 minutes). It restricts game server from performing workshop up-to-date checks on level change not more frequently than specified time. If you are hosting a very large collection and/or have high latency to workshop servers connecting clients can time out trying to connect if game server up-to-date checks take a long time. In this case you would want to increase that interval to a larger value. From: [email protected] [mailto:[email protected]] On Behalf Of Vitaliy Genkin Sent: Friday, February 08, 2013 12:17 PM To: [email protected] Subject: [Csgo_servers] FW: Adding custom maps The latency of requests from servers located outside US is causing a problem, we should have a hotfix ready shortly. From: [email protected]<mailto:[email protected]> [mailto:[email protected]] On Behalf Of Dusan Tomic Sent: Friday, February 08, 2013 12:01 PM To: [email protected]<mailto:[email protected]> Subject: [Csgo_servers] Adding custom maps Will be fixed soon, Valve (Vitaliy) is working on it. ________________________________ Od: [email protected]<mailto:[email protected]> [[email protected]] u ime korisnika Collin Howard [[email protected]] Poslato: 8. februar 2013 20:28 Za: [email protected]<mailto:[email protected]> Tema: Re: [Csgo_servers] Adding custom maps So, I have just done a fresh reinstall for my competitive server, have not edited any of the config files. here is the start up paramenter im using: \srcds.exe srcds -game csgo -ip xxx +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey xxx +host_workshop_collection 125628516 +workshop_start_map 125488374 -tickrate 128 and when I try to join that server, it says the same thing again, "Failed to find and connect to an acceptable dedicated game server"
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