One more non-mandatory update for Linux servers is now live.
It allows Linux servers to run custom maps with vscript, e.g. Dust 2 Control 
(http://steamcommunity.com/sharedfiles/filedetails/?id=125528758)

From: [email protected] 
[mailto:[email protected]] On Behalf Of Vitaliy Genkin
Sent: Friday, February 08, 2013 1:19 PM
To: [email protected]
Subject: [Csgo_servers] Dedicated server update is live

A non-mandatory hotfix for dedicated servers is out. It fixes connectivity 
problems for servers outside of US.

We also added a convar:
   sv_ugc_manager_max_new_file_check_interval_secs
defaults to 600 seconds (10 minutes).

It restricts game server from performing workshop up-to-date checks on level 
change not more frequently than specified time.
If you are hosting a very large collection and/or have high latency to workshop 
servers connecting clients can time out trying to connect if game server 
up-to-date checks take a long time. In this case you would want to increase 
that interval to a larger value.

________________________________
Od: 
[email protected]<mailto:[email protected]>
 [[email protected]] u ime korisnika Collin Howard 
[[email protected]]
Poslato: 8. februar 2013 20:28
Za: 
[email protected]<mailto:[email protected]>
Tema: Re: [Csgo_servers] Adding custom maps
So, I have just done a fresh reinstall for my competitive server, have not 
edited any of the config files. here is the start up paramenter im using:

\srcds.exe srcds -game csgo -ip xxx +port 27015 -console -usercon +game_type 0 
+game_mode 1 -authkey xxx +host_workshop_collection 125628516 
+workshop_start_map 125488374 -tickrate 128

and when I try to join that server, it says the same thing again, "Failed to 
find and connect to an acceptable dedicated game server"
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