it's always a good idea to define -ip x.x.x.x +net_public_adr x.x.x.x can be added if you're behind a NAT and has cleared up connection issues for some reports.
On Sun, Mar 10, 2013 at 5:45 PM, Collin Howard <[email protected]> wrote: > which startup command should it be +net_public_adr or +ip? > > I am having problems on windows machine, once the server starts up it says > your public ip is 0.0.0.0 > > on linux it works just fine. > > > ------------------------------ > *From:* Winnie the Pooh <[email protected]> > *To:* [email protected] > *Sent:* Sunday, March 10, 2013 8:03:51 PM > *Subject:* Re: [Csgo_servers] (no subject) > > Can we see your launch line? What's the output on the server when you type > status? > > Try adding +net_public_adr 8.2.120.54 to it. > > On Sun, Mar 10, 2013 at 4:34 PM, Eric Franzen <[email protected]>wrote: > > I am still having this problem could someone please help me out with why > noone can connect if the server is connected to the workshop > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > -- > -Winnie the Pooh > TimetoKill.net > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- -Winnie the Pooh TimetoKill.net
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