Glad to be able to help!

I'm running 11 servers, all through workshop.. and I'm telling you, I had
all sorts of issues at the beginning. They are running fine now, once I got
the hang of it.

Most map-loading related issues are either caused if you still have
mapgroups set or using a mapcycle/maplist file while using workshop method.


Glenn

Sent from my iPhone

On 20.03.2013, at 19:44, Gordon Reynolds <[email protected]>
wrote:

"Make sure that you delete your maplist file and empty your mapcycle file."

Thank you Glenn, I think you just fixed a strange issue I was running into.


On Wed, Mar 20, 2013 at 2:51 AM, Glenn Charpantier <[email protected]>wrote:

> Make sure that you delete your maplist file and empty your mapcycle file.
>
> Are you using sourcemod plugin? If that is the case, disable any map
> related plugins (voting, nominations, nextmap, ..). You also want to adjust
> the mapcycle file to reflect the same map order as in the collection. Use
> the correct map names (found in maps/workshop/xxxxxxxxxxx/map_name.bsp).
> You do not have to enter foldernames in the cycle file! And only use the
> mapcycle file if you use sourcemod!
>
> Glenn
>
> Sent from my iPhone
>
> On 20.03.2013, at 06:39, Joshua Travis <[email protected]> wrote:
>
> Yea tried that. It is all goofy on each server.  Seems to be limiting it
> to 10 or so maps as well out of the entire collection before repeating.
>
> Sent from my iPhone
>
> On Mar 19, 2013, at 21:22, Glenn Charpantier <[email protected]> wrote:
>
> Maybe try to remove all mapgroup related information on your
> gamemodes_server cfg, that is if you haven't already.
>
> Glenn
>
> Sent from my iPhone
>
> On 20.03.2013, at 02:23, Joshua Travis <[email protected]> wrote:
>
>  Sorry to send another email here, did a bit more testing across three
> servers.
>
> Workshop collection used:
> http://steamcommunity.com/sharedfiles/filedetails/?id=126021805
>
> Set them all to de_mirage_go.
> The first wanted to jump to de_storage, 6 maps ahead on the rotation.
> The second wanted to go to cs_thunder_go, the correct map.
> The third wanted to go to de_airstrip_csgo, 2 maps ahead in rotation.
>
> I rebooted the first server twice, after which it wanted to go to
> cs_thunder_go.
> I rebooted the 3rd once and it wanted to go to cs_thunder_go.
>
> However, all three of the servers skipped Italy after cs_thunder_go and
> wanted to go to de_airstrip_go after cs_thunder_go ended.
>
> They all declare the authkey and workshop collection info in the command
> line parameters.
>
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-- 
- Gordon Reynolds

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