Ty fixed my problem too On Mar 21, 2013 10:41 AM, "Glenn Charpantier" <[email protected]> wrote:
> Glad to be able to help! > > I'm running 11 servers, all through workshop.. and I'm telling you, I had > all sorts of issues at the beginning. They are running fine now, once I got > the hang of it. > > Most map-loading related issues are either caused if you still have > mapgroups set or using a mapcycle/maplist file while using workshop method. > > > Glenn > > Sent from my iPhone > > On 20.03.2013, at 19:44, Gordon Reynolds <[email protected]> > wrote: > > "Make sure that you delete your maplist file and empty your mapcycle > file." > > Thank you Glenn, I think you just fixed a strange issue I was running into. > > > On Wed, Mar 20, 2013 at 2:51 AM, Glenn Charpantier <[email protected]>wrote: > >> Make sure that you delete your maplist file and empty your mapcycle file. >> >> Are you using sourcemod plugin? If that is the case, disable any map >> related plugins (voting, nominations, nextmap, ..). You also want to adjust >> the mapcycle file to reflect the same map order as in the collection. Use >> the correct map names (found in maps/workshop/xxxxxxxxxxx/map_name.bsp). >> You do not have to enter foldernames in the cycle file! And only use the >> mapcycle file if you use sourcemod! >> >> Glenn >> >> Sent from my iPhone >> >> On 20.03.2013, at 06:39, Joshua Travis <[email protected]> wrote: >> >> Yea tried that. It is all goofy on each server. Seems to be limiting it >> to 10 or so maps as well out of the entire collection before repeating. >> >> Sent from my iPhone >> >> On Mar 19, 2013, at 21:22, Glenn Charpantier <[email protected]> wrote: >> >> Maybe try to remove all mapgroup related information on your >> gamemodes_server cfg, that is if you haven't already. >> >> Glenn >> >> Sent from my iPhone >> >> On 20.03.2013, at 02:23, Joshua Travis <[email protected]> wrote: >> >> Sorry to send another email here, did a bit more testing across three >> servers. >> >> Workshop collection used: >> http://steamcommunity.com/sharedfiles/filedetails/?id=126021805 >> >> Set them all to de_mirage_go. >> The first wanted to jump to de_storage, 6 maps ahead on the rotation. >> The second wanted to go to cs_thunder_go, the correct map. >> The third wanted to go to de_airstrip_csgo, 2 maps ahead in rotation. >> >> I rebooted the first server twice, after which it wanted to go to >> cs_thunder_go. >> I rebooted the 3rd once and it wanted to go to cs_thunder_go. >> >> However, all three of the servers skipped Italy after cs_thunder_go and >> wanted to go to de_airstrip_go after cs_thunder_go ended. >> >> They all declare the authkey and workshop collection info in the command >> line parameters. >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > -- > - Gordon Reynolds > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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