There is a convar for that timer: sv_ugc_manager_max_new_file_check_interval_secs
We can also fix it. Is your server running any mods? From: [email protected] [mailto:[email protected]] On Behalf Of Joshua Travis Sent: Saturday, March 23, 2013 11:59 AM To: [email protected] Subject: [Csgo_servers] workshop maps - changelevel and checking updates changelevel workshop/125652814/de_desert_atrocity_ecg_ve Skipping new version check for file id 125652814, next check in 446.79 seconds changelevel workshop/125652814/de_desert_atrocity_ecg_ve Skipping new version check for file id 125652814, next check in 445.80 seconds changelevel workshop/125652814/de_desert_atrocity_ecg_ve Skipping new version check for file id 125652814, next check in 445.55 seconds changelevel workshop/125652814/de_desert_atrocity_ecg_ve Skipping new version check for file id 125652814, next check in 445.32 seconds changelevel workshop/125652814/de_desert_atrocity_ecg_ve Skipping new version check for file id 125652814, next check in 445.07 seconds This occurs a few times each day, on random maps, this one is just an example. When it does happen, you can no longer change the map, the server hangs on map end. It will sit there until the timer gets to 0 on the next check after which it will finally change the map. Is there a cvar for the timer where I can decrease it? Or can we just fix? The latter of course being preferred.... This happens on 3 different servers. Declaring the workshops fine, they function normally except for this. No maplist or mapcycle files. No mapgroups declared.
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
