One of them is running a mod.  The other two are vanilla.  Occurs on all
three using the same collection.

Sent from my iPhone

On Mar 25, 2013, at 11:05, Garret Rickey <[email protected]> wrote:

  There is a convar for that timer:
sv_ugc_manager_max_new_file_check_interval_secs



We can also fix it. Is your server running any mods?



*From:* [email protected] [
mailto:[email protected]<[email protected]>]
*On Behalf Of *Joshua Travis
*Sent:* Saturday, March 23, 2013 11:59 AM
*To:* [email protected]
*Subject:* [Csgo_servers] workshop maps - changelevel and checking updates



changelevel workshop/125652814/de_desert_atrocity_ecg_ve

Skipping new version check for file id 125652814, next check in 446.79
seconds

changelevel workshop/125652814/de_desert_atrocity_ecg_ve

Skipping new version check for file id 125652814, next check in 445.80
seconds

changelevel workshop/125652814/de_desert_atrocity_ecg_ve

Skipping new version check for file id 125652814, next check in 445.55
seconds

changelevel workshop/125652814/de_desert_atrocity_ecg_ve

Skipping new version check for file id 125652814, next check in 445.32
seconds

changelevel workshop/125652814/de_desert_atrocity_ecg_ve

Skipping new version check for file id 125652814, next check in 445.07
seconds



This occurs a few times each day, on random maps, this one is just an
example.  When it does happen, you can no longer change the map, the server
hangs on map end.  It will sit there until the timer gets to 0 on the next
check after which it will finally change the map.  Is there a cvar for the
timer where I can decrease it?  Or can we just fix?  The latter of course
being preferred....



This happens on 3 different servers.



Declaring the workshops fine, they function normally except for this.  No
maplist or mapcycle files.  No mapgroups declared.

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