Well then i dunno, I just can say after i created the directories manually
maps like inferno_se, mirage_go and dust2_se took me maximum 30 secondes to
download.

2013/3/27 Absurd Minds <[email protected]>

> Interesting. It looks like all the map directories exist, though some are
> empty, so I'm guessing it's actually what David said. It's not my server so
> I can't restart it now to let it run for a few minutes, but I think it's
> probably just that they weren't letting it download all the maps.
>
>
> On Tue, Mar 26, 2013 at 7:33 PM, נועם ליבר <[email protected]> wrote:
>
>> I had the exact same problem with my server (under Linux), no matter how
>> many time you will wait the server wont come up because its doesnt success
>> to download the maps, We dont know yet why, but its appears that the server
>> couldnt create the directory 'workshop' under the 'maps' directory and also
>> the map number directorry' for example maps/workshop/11122233344 (example).
>>
>> I have spoke with Garret (Valve) and he think maybe he have and idea to
>> resolve this problem, however we will need to wait for the next server
>> update.
>> For now  you can manually create the maps directory that are in ur
>> collection and then run the server.
>> under linux ssh:
>> cd server-home-folder
>> cd csgo/maps
>> mkdir workshop
>> mkdir mapnumber
>> Replace mapnumber with the map number that you wish to download.
>>
>> 2013/3/26 David Fountain <[email protected]>
>>
>>> Let it sit for a bit see if it comes up. It shows offline while
>>> downloading
>>>
>>> SavSin
>>> On Mar 26, 2013 2:49 PM, "Absurd Minds" <[email protected]>
>>> wrote:
>>>
>>>> If I run a server with mapgroups it works fine. If I replace the
>>>> command line with appropriate workshop cvars
>>>> (+host_workshop_collection 134273184 +workshop_start_map 125488374
>>>> -authkey ###########) it starts but appears offline. I can send status
>>>> commands through HLSW, but can't connect to the server and the server
>>>> shows as being timed out.
>>>>
>>>> I can, however, change maps through HLSW. If I manually change the map
>>>> to de_dust2_se, the server appears back online.
>>>>
>>>> I attempted to circumvent this by adding the workshop_start_map or
>>>> just map de_dust2_se to server.cfg, but that didn't work.
>>>>
>>>> Not sure if this is relevant, but if I type status in console running
>>>> either mapgroups or workshop, it doesn't output "map" like it normally
>>>> would. It gives this output (with hostname and IP redacted)
>>>> version : 1.22.3.0/12230 5247 secure
>>>>          udp/ip  :
>>>>          os      :  Windows
>>>>          type    :  community dedicated
>>>>          players : 0 humans, 0 bots (20/0 max) (not hibernating)
>>>>
>>>> Any ideas on how to fix this?
>>>>
>>>> _______________________________________________
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>>>>
>>>
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>>
>>
>>
>> --
>>
>>   [image: logo]
>> *Noam Liber**, Israeli Gaming Association*
>> Tel: (972) 508-251651 | Fax: (972) 04-9913175
>>  www.gaming.org.il
>> <http://www.facebook.com/IGAorgil> Facebook<http://www.facebook.com/IGAorgil>
>> <https://twitter.com/Israeliga> Twitter <https://twitter.com/Israeliga>
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>
>
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-- 

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*Noam Liber**, Israeli Gaming Association*
Tel: (972) 508-251651 | Fax: (972) 04-9913175
 www.gaming.org.il
<http://www.facebook.com/IGAorgil> Facebook<http://www.facebook.com/IGAorgil>
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