Hi guys i was thinking about optimizing the latency (ping) on a server i
was thinking about run a single server on multiple machines located and
different places.

Somenthing like Main Server  A - located on Center of country

Bridge Server B - located on Nord country
Bridge Server C - located on Sud of country

This Bridge Servers should have wonderfull connections that has really low
latency to connect to main server. Example 5 ms

So a player from nord that :

normaly pings 80 to main server A
Should ping 20 to bridge server "B" , bridge server communicates with A
with a latency of 5ms

so the player would totaly ping 20+5 (25) instead of 80.

Yeah maybe i will look like a noob drugged but I wanted to clear my Doubt.

Best Regards
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