Hi guys i was thinking about optimizing the latency (ping) on a server i was thinking about run a single server on multiple machines located and different places.
Somenthing like Main Server A - located on Center of country Bridge Server B - located on Nord country Bridge Server C - located on Sud of country This Bridge Servers should have wonderfull connections that has really low latency to connect to main server. Example 5 ms So a player from nord that : normaly pings 80 to main server A Should ping 20 to bridge server "B" , bridge server communicates with A with a latency of 5ms so the player would totaly ping 20+5 (25) instead of 80. Yeah maybe i will look like a noob drugged but I wanted to clear my Doubt. Best Regards
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