"Failed to join session" is population killer for small and big servers alike. Ido has mentioned in the past that This is a known issue related to Steam client updates, which usually happens on Tuesday afternoons, PST and unfortunately there is no ETA on a fix.
I was wondering if anyone has developed any tricks or workarounds for this besides keeping a close eye out for it happening. One thing I've noticed is the locked cvar steamworks_sessionid_server sometimes gets set to 0 when the server loses connection to Steam3. Thanks for any input, -- -Winnie the Pooh TimetoKill.net
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