"Failed to join session" is population killer for small and big servers
alike. Ido has mentioned in the past that This is a known issue related to
Steam client updates, which usually happens on Tuesday afternoons, PST and
unfortunately there is no ETA on a fix.

I was wondering if anyone has developed any tricks or workarounds for this
besides keeping a close eye out for it happening.

One thing I've noticed is the locked cvar steamworks_sessionid_server
sometimes gets set to 0 when the server loses connection to Steam3.

Thanks for any input,
--
-Winnie the Pooh
TimetoKill.net
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