Does putsomefoldernamehere matter or can it just be anything? On Aug 17, 2013 11:55 AM, "ics" <[email protected]> wrote:
> I think you need to put them under csgo/addons/**putsomefoldernamehere/maps/ > instead of csgo/maps > > Otherwise the data from vpk will be loaded. Could be also that the models > aren't allowed to change on default maps. > > -ics > > Charalampos Galanis kirjoitti: > >> Hello !! >> >> >> I just want to replace the models on nuke on my server , created >> de_nuke.kv file and put on maps folder. >> >> But still , I see the default balkan and sas models. >> >> Anyone to tell me what to do ? >> >> Do valve hardcoded the models there , in order not to be changeable or >> the .kv files are just obsolete? >> >> >> Thanks! >> >> >> ______________________________**_________________ >> Csgo_servers mailing list >> Csgo_servers@list.**valvesoftware.com<[email protected]> >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >> > > > ______________________________**_________________ > Csgo_servers mailing list > Csgo_servers@list.**valvesoftware.com<[email protected]> > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers> >
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