You need to remove the nextmap.smx file from your addons/sourcemod/plugins folder. =D
On Sun, Sep 15, 2013 at 10:32 PM, Collin Howard <[email protected]> wrote: > Thanks, I found #1 after spending a few hours googling. deleting those > files finally helped. I do have a few more issues though. I use a default > setup of SM with my DM csgo server. at the end of time, it asks for vote > map, the built in vote map thing, once a map is selected, it says its > changing to it but ends up going to a different default map. so for example > if everyone selected to go to fy_pool_day, it will go to a map like > de_dust, or de_aztec. What could be causing that? > > > ------------------------------ > *From:* Molnár László <[email protected]> > *To:* [email protected] > *Sent:* Sunday, September 15, 2013 5:48:49 AM > *Subject:* [Csgo_servers] Workshop Problems > > So in generar, there were a lot of bugs ( and they are still there) > mentioned in this list and some of them could be fixed. And because of me > this information were scatered due to my wrong subject naming. > > This is why i decided to gather them up in one post. > > So if your server wont work properly whit workshop you should try this: > > 1. Delete this 3 files : subscribed_collection_ids.txt, > subscribed_file_ids.txt, ugc_collection_cache.txt if your server downloads > the maps but wont use them and wont start on the specifyed map. > 2. If maps aren't downloading, make sure that you firewall doesn't block > the connection to workshop > 3. You can use the webapi_authkey.txt in your csgo folder or you can put > your authkey in to your start line > 4. You can put the host_workshop_collection and workshop_start_map in your > startline or in the autoexec.cfg (dont use them simultaneously) > 5. Make sure you delete your gamemodes_server.txt after switching to > workshop mode > 6. If you are using mods for mapvoting you should put > mp_endmatch_votenextmap 0 to your server.cfg > 7. I found it more reliable to use full paths in maplist and mapcycle, and > in mods list (for example : workshop/126487349/de_any) > 8. If you had done any point from the above list and your server hangs > after downloading the maps, it could be possible that one or more workshop > map files are corrupt. In this case you had to remove all the maps from > your collection and add them one by one and restart the server after every > add so you can see wich map causes it. > 9. And for the last, i know it's not a server side problem but should be > mentioned i think. If you client downloads the map but you still get the > missing map error it's because the last update. Yes, the last update fk-d > thing up. You will see this kind of error in your console: FS: Tried to > Write NULL file handle! Only possible fix is to subcribe to the maps you > would liek to paly, then swithc your client into the szept_02 beta start > CSGO w8t till it copys the maps then exit and optout from the beta. Or we > can just w8t till they fix this. > > I hope i could help. > > Sincerelly > Szoke > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
