i confirm the bug, the problem is related with bots on servers ...

valve can look at this please ?

2013/10/1 louloubizou <[email protected]>

> maybe the problem is related with bots and maps that never ends ...
>
>
> 2013/10/1 louloubizou <[email protected]>
>
>> a complete freeze today
>>
>>  ED_Alloc: no free edicts
>> Uploading dump (in-process) [proxy '']
>> /tmp/dumps/crash_20131001030032_1.dmp
>>
>> srcds_linux: malloc.c:3683: __libc_malloc: Assertion `!victim ||
>> ((((mchunkptr)((char*)(victim) - 2*(sizeof(size_t)))))->size & 0x2) ||
>> ar_ptr == (((((mchunkptr)((char*)(victim) - 2*(sizeof(size_t)))))->size &
>> 0x4) ? ((heap_info *)((unsigned long)(((mchunkptr)((char*)(victim) -
>> 2*(sizeof(size_t))))) & ~((2 * (512 * 1024))-1)))->ar_ptr : &main_arena)'
>> failed.
>> srcds_linux: malloc.c:3683: __libc_malloc: Assertion `!victim ||
>> ((((mchunkptr)((char*)(victim) - 2*(sizeof(size_t)))))->size & 0x2) ||
>> ar_ptr == (((((mchunkptr)((char*)(victim) - 2*(sizeof(size_t)))))->size &
>> 0x4) ? ((heap_info *)((unsigned long)(((mchunkptr)((char*)(victim) -
>> 2*(sizeof(size_t))))) & ~((2 * (512 * 1024))-1)))->ar_ptr : &main_arena)'
>> failed.
>>
>>
>>  2013/9/26 ics <[email protected]>
>>
>>> I have a rock solid running server, no crashes whatsoever and i do have
>>> sourcemod & metamod. Must be something in your end.
>>>
>>> -ics
>>>
>>> louloubizou kirjoitti:
>>>
>>>> hey ? valve?
>>>>
>>>> 2013/9/25 louloubizou <[email protected] <mailto:
>>>> [email protected]>**>
>>>>
>>>>
>>>>     and again 2 segfaults:
>>>>     Sep 25 07:31:42 kernel: srcds_linux[23950]: segfault at 0 ip
>>>>     00000000f64347a4 sp 00000000ffa2f670 error 6 in
>>>>     engine.so[f61c9000+452000]
>>>>     Sep 25 09:40:42 kernel: srcds_linux[32347]: segfault at 0 ip
>>>>     00000000f647d7a4 sp 00000000ffb86150 error 6 in
>>>>     engine.so[f6212000+452000]
>>>>     first on ar_monastery and second on de_dust2 (all in classic mode)
>>>>     2013/9/24 louloubizou <[email protected]
>>>>     <mailto:[email protected]>**>
>>>>
>>>>
>>>>         i dont have the map but i will try to say it next time it
>>>> happens.
>>>>         i got only base sourcemod up to date with default plugins,
>>>>         nothing extra
>>>>
>>>>         2013/9/24 ics <[email protected] <mailto:[email protected]>>
>>>>
>>>>
>>>>             What map does this happen on? ED_Alloc: no free edicts
>>>>             error is usually sign that there is too much dynamic
>>>>             entities within the game, either caused by map or some
>>>>             plugins.
>>>>
>>>>             -ics
>>>>
>>>>             louloubizou kirjoitti:
>>>>
>>>>
>>>>                 I got lot of segfault on my csgo server like:
>>>>
>>>>                 Sep 23 19:58:13 kernel: srcds_linux[24164]: segfault
>>>>                 at 0 ip 00000000f64ea7a4 sp 00000000ffbcf940 error 6
>>>>                 in engine.so[f627f000+452000]
>>>>
>>>>                 running on debian wheezy up to date with Linux
>>>>                 3.10.11-xxxx-std-ipv6-64-**hz1000 #1 SMP Mon Sep 9
>>>>                 13:57:48 CEST 2013 x86_64 GNU/Linux
>>>>
>>>>                 and today i got my csgo server freezing with:
>>>>
>>>>                 ED_Alloc: no free edicts
>>>>                 Uploading dump (in-process) [proxy '']
>>>>                 /tmp/dumps/crash_**20130924033608_1.dmp
>>>>                 srcds_linux: malloc.c:3683: __libc_malloc: Assertion
>>>>                 `!victim || ((((mchunkptr)((char*)(victim) -
>>>>                 2*(sizeof(size_t)))))->size & 0x2) || ar_ptr ==
>>>>                 (((((mchunkptr)((char*)(**victim) -
>>>>                 2*(sizeof(size_t)))))->size & 0x4) ? ((heap_info
>>>>                 *)((unsigned long)(((mchunkptr)((char*)(**victim) -
>>>>                 2*(sizeof(size_t))))) & ~((2 * (512 *
>>>>                 1024))-1)))->ar_ptr : &main_arena)' failed.
>>>>
>>>>                 i got only problem with that game, others games like
>>>>                 tf2, dods, css, l4d2 etc run fine
>>>>
>>>>                 valce can investigate the issue ? i can make a ssh
>>>>                 acces if needed
>>>>
>>>>                 thanks
>>>>
>>>>
>>>>
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>
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