Change those cvars
mp_friendlyfire to 1
ff_damage_reduction_bullets between 0.0 and 1.0 (0.50=50% of friendly fire
damage)
ff_damage_reduction_grenade between 0.0 and 1.0
ff_damage_reduction_grenade_self between 0.0 and 1.0
ff_damage_reduction_other between 0.0 and 1.0


2013/11/12 Absurd Minds <[email protected]>

> I believe classic casual has friendly fire on by default, but they're are
> other values that determine that getting shot with a gun does no damage.
> (That's why in casual it says when you attack a teammate but it still
> doesn't do damage.) I'm on my phone so I can't check specifically, but try
> looking for those other values.
> On Nov 12, 2013 7:53 AM, "Molnár László" <[email protected]> wrote:
>
>> Hy
>>
>> I discovered recently that som of the game setting are negating their
>> values.
>>
>> For example:
>> I started a Classic Causal server, wanted to turn on friendly fire, to
>> achive this first i simply wrote mp_friendlyfire 1 in server.cfg. This
>> didn't worked so i made a new game mode cfg ...casual_server.cfg,
>> suprisingly this was a failure too. I checked if the cfg is being called by
>> changeing bot numbers from 10 to 6 adn after restart there were only 6 bots
>> so the cfg was execed by the server. After this i checked the value in the
>> console and it returend that friendlyfire is turned on but still team m8t
>> are not able to hurt eachother.
>>
>> Same thing happened when i started a classic competitive server whit
>> alltalk on and force camrea off, din't worked.
>>
>> Did i something worng or what? Are theese values harcoded to the game
>> mode?
>> I even tried to use sm_cvar in concole but still no luck.
>>
>> So anybody got some idaes how can i make a classic casual server whit FF
>> on?
>>
>> The server got the lates stable SM installed and some basic plugins
>> (weapon restrick, bank,highpink kicker, and the default SM plugins), beside
>> of theese no other mod is installed.
>>
>> Thx in advance
>> Szoke
>>
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>
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