There are a few "alltalk" cvars as well. Have you checked to make sure
they're all set appropriately?

sv_alltalk, sv_full_alltalk, sv_deadtalk are three that come to mind. I
can't remember if there are others.


On Tue, Nov 12, 2013 at 4:51 PM, Molnár László <[email protected]>wrote:

> Thank you for the ansver, this worked.
>
> But still why can't i turn on alltalk in competitive mode?
>
> >Message: 4
> >Date: Tue, 12 Nov 2013 11:28:06 -0200
> >From: "Vitor F. - Killall" <[email protected]>
> >To: [email protected]
> >Subject: Re: [Csgo_servers] Settings wont apply
> >Message-ID:
> >       <CAF3YZv0uHd6et41DEW5Ljpg7-F0wSSt8P2FTnB3GFbXOQ=
> [email protected]>
> >Content-Type: text/plain; charset="iso-8859-1"
> >
> >Change those cvars
> >mp_friendlyfire to 1
> >ff_damage_reduction_bullets between 0.0 and 1.0 (0.50=50% of friendly fire
> >damage)
> >ff_damage_reduction_grenade between 0.0 and 1.0
> >ff_damage_reduction_grenade_self between 0.0 and 1.0
> >ff_damage_reduction_other between 0.0 and 1.0
> >
> >
> >2013/11/12 Absurd Minds <[email protected]>
> >
> >> I believe classic casual has friendly fire on by default, but they're
> are
> >> other values that determine that getting shot with a gun does no damage.
> >> (That's why in casual it says when you attack a teammate but it still
> >> doesn't do damage.) I'm on my phone so I can't check specifically, but
> try
> >> looking for those other values.
> >> On Nov 12, 2013 7:53 AM, "Moln?r L?szl?" <[email protected]> wrote:
> >>
> >>> Hy
> >>>
> >>> I discovered recently that som of the game setting are negating their
> >>> values.
> >>>
> >>> For example:
> >>> I started a Classic Causal server, wanted to turn on friendly fire, to
> >>> achive this first i simply wrote mp_friendlyfire 1 in server.cfg. This
> >>> didn't worked so i made a new game mode cfg ...casual_server.cfg,
> >>> suprisingly this was a failure too. I checked if the cfg is being
> called by
> >>> changeing bot numbers from 10 to 6 adn after restart there were only 6
> bots
> >>> so the cfg was execed by the server. After this i checked the value in
> the
> >>> console and it returend that friendlyfire is turned on but still team
> m8t
> >>> are not able to hurt eachother.
> >>>
> >>> Same thing happened when i started a classic competitive server whit
> >>> alltalk on and force camrea off, din't worked.
> >>>
> >>> Did i something worng or what? Are theese values harcoded to the game
> >>> mode?
> >>> I even tried to use sm_cvar in concole but still no luck.
> >>>
> >>> So anybody got some idaes how can i make a classic casual server whit
> FF
> >>> on?
> >>>
> >>> The server got the lates stable SM installed and some basic plugins
> >>> (weapon restrick, bank,highpink kicker, and the default SM plugins),
> beside
> >>> of theese no other mod is installed.
> >>>
> >>> Thx in advance
> >>> Szoke
> >>>
> >>> _______________________________________________
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> >>> [email protected]
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>>
> >>
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