There are a few "alltalk" cvars as well. Have you checked to make sure they're all set appropriately?
sv_alltalk, sv_full_alltalk, sv_deadtalk are three that come to mind. I can't remember if there are others. On Tue, Nov 12, 2013 at 4:51 PM, Molnár László <[email protected]>wrote: > Thank you for the ansver, this worked. > > But still why can't i turn on alltalk in competitive mode? > > >Message: 4 > >Date: Tue, 12 Nov 2013 11:28:06 -0200 > >From: "Vitor F. - Killall" <[email protected]> > >To: [email protected] > >Subject: Re: [Csgo_servers] Settings wont apply > >Message-ID: > > <CAF3YZv0uHd6et41DEW5Ljpg7-F0wSSt8P2FTnB3GFbXOQ= > [email protected]> > >Content-Type: text/plain; charset="iso-8859-1" > > > >Change those cvars > >mp_friendlyfire to 1 > >ff_damage_reduction_bullets between 0.0 and 1.0 (0.50=50% of friendly fire > >damage) > >ff_damage_reduction_grenade between 0.0 and 1.0 > >ff_damage_reduction_grenade_self between 0.0 and 1.0 > >ff_damage_reduction_other between 0.0 and 1.0 > > > > > >2013/11/12 Absurd Minds <[email protected]> > > > >> I believe classic casual has friendly fire on by default, but they're > are > >> other values that determine that getting shot with a gun does no damage. > >> (That's why in casual it says when you attack a teammate but it still > >> doesn't do damage.) I'm on my phone so I can't check specifically, but > try > >> looking for those other values. > >> On Nov 12, 2013 7:53 AM, "Moln?r L?szl?" <[email protected]> wrote: > >> > >>> Hy > >>> > >>> I discovered recently that som of the game setting are negating their > >>> values. > >>> > >>> For example: > >>> I started a Classic Causal server, wanted to turn on friendly fire, to > >>> achive this first i simply wrote mp_friendlyfire 1 in server.cfg. This > >>> didn't worked so i made a new game mode cfg ...casual_server.cfg, > >>> suprisingly this was a failure too. I checked if the cfg is being > called by > >>> changeing bot numbers from 10 to 6 adn after restart there were only 6 > bots > >>> so the cfg was execed by the server. After this i checked the value in > the > >>> console and it returend that friendlyfire is turned on but still team > m8t > >>> are not able to hurt eachother. > >>> > >>> Same thing happened when i started a classic competitive server whit > >>> alltalk on and force camrea off, din't worked. > >>> > >>> Did i something worng or what? Are theese values harcoded to the game > >>> mode? > >>> I even tried to use sm_cvar in concole but still no luck. > >>> > >>> So anybody got some idaes how can i make a classic casual server whit > FF > >>> on? > >>> > >>> The server got the lates stable SM installed and some basic plugins > >>> (weapon restrick, bank,highpink kicker, and the default SM plugins), > beside > >>> of theese no other mod is installed. > >>> > >>> Thx in advance > >>> Szoke > >>> > >>> _______________________________________________ > >>> Csgo_servers mailing list > >>> [email protected] > >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >>> > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >> > >-------------- next part -------------- > >An HTML attachment was scrubbed... > >URL: < > http://list.valvesoftware.com/pipermail/csgo_servers/attachments/20131112/32cca736/attachment-0001.html > > > > > >------------------------------ > > > >_______________________________________________ > >Csgo_servers mailing list > >[email protected] > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > >End of Csgo_servers Digest, Vol 19, Issue 13 > >******************************************** > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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