Install lsof and use lsof -i to determine all used ports from a process (in this case the srcds_linux). A HL2/CS:GO Server binds more ports. If one of this ports are on a Gameserverport, your server will take the next free port if you aren't using -strictportbind. This port problem is well known and occurs when you are running more than 10 servers.
You can also set every port manually for srctv/gotv and clientport, Here an example: http://www.mail-archive.com/[email protected]/msg60910.html 2013/11/17 Calvin J <[email protected]> > Try adding -strictportbind to each server's command line. > > > > On 11/17/2013 5:15 AM, Кирилл Крылов wrote: > > Hello Colleagues! > Your updates are very pleasent for us, because > they do our life more saturated, namely: > after the last update from November 15 2013 > we've got the problem - ANY FIRST running > server CS:GO, (ecxept normal ports - 338xx, > 269xx, 270xx, 270xx. 270xx), is using the port > upd 27036. All the next running servers are using > only standart five ports, but if you turn off the > first server, then the next started server will > take the freed port upd 27036. > Why does that happen? We use this port for a different > server, which can't start normaly if this port (27036) > is already in use (busy). > > The Operation system - CentOS-6.4-x86_64 > Core - 2.6.32-358.23.2.el6.x86_64 > Library glibc - 2.12 > > We will be very grateful for any answer. > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > ------------------------------ > <http://www.avast.com/> > > This email is free from viruses and malware because avast! > Antivirus<http://www.avast.com/>protection is active. > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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