My CSGO install is binding to * instead of the specific IP it has been
told to bind to. That's a problem.
Process command arguments:
./srcds_linux -game csgo -ip 1.2.3.4 -strictportbind +clientport 27031
+hostport 27131 +tv_port 27231 -steamport 26031 -pidfile
/srv/srcds/srcds-csgo-server1/server.pid -console -usercon +game_type 0
+game_mode 0 +mapgroup mg_bomb +map de_dust
lsof says the following network sockets are in use by PID 11474:
COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME
srcds_lin 11474 hlds 5u IPv4 591672069 0t0 UDP 1.2.3.4:27131
srcds_lin 11474 hlds 6u IPv4 591672070 0t0 UDP 1.2.3.4:27031
srcds_lin 11474 hlds 7u IPv4 591672071 0t0 UDP 1.2.3.4:27231
srcds_lin 11474 hlds 8u IPv4 591672072 0t0 TCP 1.2.3.4:27131
(LISTEN)
srcds_lin 11474 hlds 15u IPv4 591674797 0t0 TCP
127.0.0.1:35912->127.0.1.1:mysql (ESTABLISHED)
srcds_lin 11474 hlds 27u IPv4 591674088 0t0 TCP *:52965 (LISTEN)
srcds_lin 11474 hlds 28u IPv4 591674089 0t0 UDP *:27036
srcds_lin 11474 hlds 30u IPv4 591674109 0t0 UDP 1.2.3.4:26032
My tf2, css, and hl2dm servers don't have this problem. This seems to
be something specific to CSGO.
Also, the port assigned was +clientport 27031. Why the heck is it using
27036????
It's all foobar.
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