My CSGO install is binding to * instead of the specific IP it has been told to bind to. That's a problem.

Process command arguments:
./srcds_linux -game csgo -ip 1.2.3.4 -strictportbind +clientport 27031 +hostport 27131 +tv_port 27231 -steamport 26031 -pidfile /srv/srcds/srcds-csgo-server1/server.pid -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust


lsof says the following network sockets are in use by PID 11474:
COMMAND     PID USER   FD   TYPE    DEVICE SIZE/OFF NODE NAME
srcds_lin 11474 hlds    5u  IPv4 591672069      0t0  UDP 1.2.3.4:27131
srcds_lin 11474 hlds    6u  IPv4 591672070      0t0  UDP 1.2.3.4:27031
srcds_lin 11474 hlds    7u  IPv4 591672071      0t0  UDP 1.2.3.4:27231
srcds_lin 11474 hlds 8u IPv4 591672072 0t0 TCP 1.2.3.4:27131 (LISTEN) srcds_lin 11474 hlds 15u IPv4 591674797 0t0 TCP 127.0.0.1:35912->127.0.1.1:mysql (ESTABLISHED)
srcds_lin 11474 hlds   27u  IPv4 591674088      0t0  TCP *:52965 (LISTEN)
srcds_lin 11474 hlds   28u  IPv4 591674089      0t0  UDP *:27036
srcds_lin 11474 hlds   30u  IPv4 591674109      0t0  UDP 1.2.3.4:26032



My tf2, css, and hl2dm servers don't have this problem. This seems to be something specific to CSGO.

Also, the port assigned was +clientport 27031. Why the heck is it using 27036????

It's all foobar.



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