Transposing the positions of the clientport and hostport arguments had no effect.

I would have normally dismissed this as silly and not even bothered to try, but I've been told and indeed seen for myself that the order of arguments on the command line can make the difference between a working server and a broken one.



On 11/19/13, 19:24, Левинчук Федор wrote:

./srcds_linux -game csgo -ip 1.2.3.4 -strictportbind +clientport 27031
+hostport 27131 +tv_port 27231 -steamport 26031 -pidfile
/srv/srcds/srcds-csgo-server1/server.pid -console -usercon +game_type 0
+game_mode 0 +mapgroup mg_bomb +map de_dust

try to change placement of hostport and clientport

  * *+hostport <port>* - Specifies the host port (Port specification
    before -port was added, but can still be used).
  * *+clientport <port>* - Specifies the client port (The port the
    server advertises to clients, the same as -port and clientport in
    console)


https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Games
--------------
With regards
Levinchuk F.
20.11.2013, 13:53, "Jesse Molina" <[email protected]>:

My CSGO install is binding to * instead of the specific IP it has been
told to bind to. That's a problem.

Process command arguments:
./srcds_linux -game csgo -ip 1.2.3.4 -strictportbind +clientport 27031
+hostport 27131 +tv_port 27231 -steamport 26031 -pidfile
/srv/srcds/srcds-csgo-server1/server.pid -console -usercon +game_type 0
+game_mode 0 +mapgroup mg_bomb +map de_dust


lsof says the following network sockets are in use by PID 11474:
COMMAND PID USER FD TYPE DEVICE SIZE/OFF NODE NAME
srcds_lin 11474 hlds 5u IPv4 591672069 0t0 UDP 1.2.3.4:27131
srcds_lin 11474 hlds 6u IPv4 591672070 0t0 UDP 1.2.3.4:27031
srcds_lin 11474 hlds 7u IPv4 591672071 0t0 UDP 1.2.3.4:27231
srcds_lin 11474 hlds 8u IPv4 591672072 0t0 TCP 1.2.3.4:27131
(LISTEN)
srcds_lin 11474 hlds 15u IPv4 591674797 0t0 TCP
127.0.0.1:35912->127.0.1.1:mysql (ESTABLISHED)
srcds_lin 11474 hlds 27u IPv4 591674088 0t0 TCP *:52965 (LISTEN)
srcds_lin 11474 hlds 28u IPv4 591674089 0t0 UDP *:27036
srcds_lin 11474 hlds 30u IPv4 591674109 0t0 UDP 1.2.3.4:26032



My tf2, css, and hl2dm servers don't have this problem. This seems to
be something specific to CSGO.

Also, the port assigned was +clientport 27031. Why the heck is it using
27036????

It's all foobar.



_______________________________________________
Csgo_servers mailing list
[email protected] <mailto:[email protected]>
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers



_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers


_______________________________________________
Csgo_servers mailing list
[email protected]
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers

Reply via email to