Probably not. Would be very prone to abuse.

On Thu, Nov 21, 2013 at 4:06 AM, wickedplayer494
<[email protected]>wrote:

>  - Added a convar sv_matchpause_auto_5v5, when enabled will track if less
> than 5 human players are connected on either team and will pause match
> during nearest freezetime, and will automatically unpause when all 5
> players are connected on both teams.
>
>  Will this apply to Valve's own matchmaking servers by any chance?
>
>
> On 11/20/2013 8:57 PM, Ido Magal wrote:
>
>  The update is now live.
>
>
>
> The previous build has been pinned as ‘nov_15’
>
>
>
> Thanks.
>
>
>
>
>
> Release Notes for 11/20/2013
>
>
>
> [MISC]
>
> - Added DreamHack 2013 tab in watch panel. This is the hud to watch and
> download all the games.
>
> - Added a panel to the spectator UI that shows the event logo, spectator
> number and viewer item drops during freeze time of an event.
>
> - Added a convar sv_matchpause_auto_5v5, when enabled will track if less
> than 5 human players are connected on either team and will pause match
> during nearest freezetime, and will automatically unpause when all 5
> players are connected on both teams.
>
> - Spectators of competitive games can now access their inventory.
>
> - Fixed ADR showing the value from the previous half on round 1 of the
> second half.
>
> - Fixed case where a data series could exceed the chart range.
>
> - Grenade collision with doors is not affected when the grenade kills a
> chicken.
>
> - Players can no longer throw weapons through displacement surfaces.
>
>
>
>
>
> *From:* Ido Magal
> *Sent:* Wednesday, November 20, 2013 5:52 PM
> *To:* [email protected]
> *Subject:* CSGO 1.31.3.0
>
>
>
> We hope to have a patch ready soon.
>
>
>
> Thanks.
>
>
> _______________________________________________
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>
>
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