True, but there could be a limit as to how many pauses there are per match (2 would be ideal, per team) to make it viable. If a player abandons after the countdown, then the game could resume as normal, but with a bot.

On 11/20/2013 9:09 PM, Valentin G. wrote:
Probably not. Would be very prone to abuse.


On Thu, Nov 21, 2013 at 4:06 AM, wickedplayer494 <[email protected] <mailto:[email protected]>> wrote:

    - Added a convar sv_matchpause_auto_5v5, when enabled will track
    if less than 5 human players are connected on either team and will
    pause match during nearest freezetime, and will automatically
    unpause when all 5 players are connected on both teams.

    Will this apply to Valve's own matchmaking servers by any chance?


    On 11/20/2013 8:57 PM, Ido Magal wrote:

    The update is now live.

    The previous build has been pinned as 'nov_15'

    Thanks.

    Release Notes for 11/20/2013

    [MISC]

    - Added DreamHack 2013 tab in watch panel. This is the hud to
    watch and download all the games.

    - Added a panel to the spectator UI that shows the event logo,
    spectator number and viewer item drops during freeze time of an
    event.

    - Added a convar sv_matchpause_auto_5v5, when enabled will track
    if less than 5 human players are connected on either team and
    will pause match during nearest freezetime, and will
    automatically unpause when all 5 players are connected on both teams.

    - Spectators of competitive games can now access their inventory.

    - Fixed ADR showing the value from the previous half on round 1
    of the second half.

    - Fixed case where a data series could exceed the chart range.

    - Grenade collision with doors is not affected when the grenade
    kills a chicken.

    - Players can no longer throw weapons through displacement surfaces.

    *From:*Ido Magal
    *Sent:* Wednesday, November 20, 2013 5:52 PM
    *To:* [email protected]
    <mailto:[email protected]>
    *Subject:* CSGO 1.31.3.0

    We hope to have a patch ready soon.

    Thanks.



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