I am using 'HLSW' to monitor my Servers - i get these messages only when
the HLSW is connected to the Server.

But even usingthe official Gamebrowser shows me a higher ping then before.

Am 21.02.2014 07:37, schrieb ics:
> Same here, as soon as i rebooted server up after updatingh it, it
> started spamming this and it goes on and on and on.
>
> [NET] Cannot send connectionless packet to 80.248.119.212:7130 '0x45'
> exceeding MTU (2691)
> [NET] Cannot send connectionless packet to 80.248.119.212:7130 '0x45'
> exceeding MTU (2691)
> [NET] Cannot send connectionless packet to 80.248.119.212:7130 '0x45'
> exceeding MTU (2691)
> [NET] Cannot send connectionless packet to 80.248.119.212:7130 '0x45'
> exceeding MTU (2691)
> [NET] Cannot send connectionless packet to 95.141.32.34:53858 '0x45'
> exceeding MTU (2691)
> [NET] Cannot send connectionless packet to 80.248.119.212:7130 '0x45'
> exceeding MTU (2691)
> [NET] Cannot send connectionless packet to 80.248.119.212:7130 '0x45'
> exceeding MTU (2691)
> [NET] Cannot send connectionless packet to 80.248.119.212:7130 '0x45'
> exceeding MTU (2691)
>
> -ics
>
> Brainkilla kirjoitti:
>> After restarting i get plenty of:
>>
>> [NET] Cannot send connectionless packet to My-Home-IP:7130 '0x45'
>> exceeding MTU (2864)
>> [NET] Cannot send connectionless packet to My-Home-IP:7130 '0x45'
>> exceeding MTU (2864)
>> [NET] Cannot send connectionless packet to My-Home-IP:7130 '0x45'
>> exceeding MTU (2864)
>> [NET] Cannot send connectionless packet to My-Home-IP:7130 '0x45'
>> exceeding MTU (2864)
>> [NET] Cannot send connectionless packet to My-Home-IP:7130 '0x45'
>> exceeding MTU (2864)
>> [NET] Cannot send connectionless packet to My-Home-IP:7130 '0x45'
>> exceeding MTU (2864)
>> [NET] Cannot send connectionless packet to My-Home-IP:7130 '0x45'
>> exceeding MTU (2864)
>>
>> The Ping shows up double as high as before ?
>>
>> Am 21.02.2014 05:30, schrieb Ido Magal:
>>>
>>> The update is live.
>>>
>>> The previous update has been pinned as ‘feb_14’
>>>
>>> thanks.
>>>
>>> Release Notes for 2/20/2014
>>>
>>> [ OPERATION PHOENIX ]
>>>
>>> - Started Operation Phoenix
>>> http://blog.counter-strike.net/operationphoenix/
>>>
>>> - Operation Phoenix Passes are available for purchase. They provide
>>> access to:
>>>
>>> -- Eight maps, chosen by the community, available on official CS:GO
>>> matchmaking for all game modes.
>>>
>>> -- An upgradable Operation Coin, that tracks all competitive
>>> matchmaking statistics for the duration of the event.
>>>
>>> -- Exclusive access to the new Operation Phoenix Case, with 13
>>> Community-Created Weapon Finishes.
>>>
>>> [MISC]
>>>
>>> - Teammate Colors:
>>>
>>> -- Added convar cl_color to allow players to set their preferred
>>> teammate color index.
>>>
>>> -- Renamed teammate colors convar to cl_teammate_colors_show and
>>> added option to display Color Letters over teammate colors in
>>> competitive ("cl_teammate_colors_show 2").
>>>
>>> -- Teammate preferred color can now be chosen when in a lobby and
>>> displays above player avatars.
>>>
>>> - Damage can no longer be done to teammates during a freeze period
>>> in any mode.
>>>
>>> - Fixed cs_baggage skybox texture.
>>>
>>> - Fixed cl_draw_only_deathnotices 1 and cl_teamid_overhead 0 not
>>> hiding the overhead player arrows.
>>>
>>> - Fixed player flair icons getting cropped on avatars in the lobby.
>>>
>>> [Aug and SG556]
>>>
>>> - Scope dot no longer fades too quickly during online play.
>>>
>>> - Scope dot is slightly more visible against bright backgrounds.
>>>
>>> - Scope dot is now tinted using the player's crosshair color settings.
>>>
>>> [MAPS]
>>>
>>> - Overpass
>>>
>>> -- Smoothed out movement on truck in Bombsite A
>>>
>>> -- Simplified cover in bombsite B
>>>
>>> -- Removed some trees in upper park
>>>
>>> -- Smoothed out ground in canal
>>>
>>> -- Removed small walls near playground entrance
>>>
>>> -- Tweaked cover in playground
>>>
>>> -- Small fence at birthday area no longer block bullets/grenades
>>>
>>> -- Simplified corridor to CT sniper position
>>>
>>> -- Improved player visibility
>>>
>>> -- Improved performance
>>>
>>> - Nuke
>>>
>>> -- Made wallbanging through large metal doors consistent
>>>
>>> -- Added back pretty lighting in bombsite B
>>>
>>> -- Made it possible to throw grenades through skylights in warehouse
>>>
>>> -- Fixed some graphical bugs
>>>
>>> [NETWORK]
>>>
>>> - Added support for threaded socket processing on clients and servers.
>>>
>>> - Significantly reduced the size of client connect packet to be
>>> below MTU.
>>>
>>> - Optimized split packet processing sequence.
>>>
>>> - Client address is no longer transmitted in official game events or
>>> saved in official GOTV demos.
>>>
>>> - Client P2P NAT requests are now always rejected when connected to
>>> a game server.
>>>
>>> *From:*Ido Magal
>>> *Sent:* Thursday, February 20, 2014 7:54 PM
>>> *To:* '[email protected]';
>>> '[email protected]'
>>> *Subject:* CSGO 1.32.3.0
>>>
>>> We hope to have an update ready soon.
>>>
>>> Thanks.
>>>
>>>
>>>
>>> _
>>
>>
>>


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