Are you from Valve? You're telling me that I need to upgrade my hardware which could handle 32 player 128 tick servers before the Halloweeen update. There's another person out there with a i7 3930k and a Xeon E5 2643 which cannot handle the stable 128 tick servers. I'm sure 1000's of other server owners out there who feel tha pain when their $2000 hardware cannot handle the load because Valve refuses to acknoledge their engine needs a optimization. You telling us to get better hardware isn't a viable answer, it's just going to delay any fixes by Valve. What us server owners need is not your "Get better hardware attitude" because Valve has already given us that and we clearly know that it *could* handle it.
Ejziponken, which OS are you using? The binaries that Linux (glibc) are 60% slower than Windows. The host I'm using has a 2667v2 on windows and its not too much faster than your 2643 but it handle 128 tick 32 player servers stable. The 1270 I also use is stable up to 22 players @ 128 tick. So, yeh, we're both in the same boat... BTW, if you're on Linux, try using a realtime kernel + taskset + chrt. Let me know if your interested because I'm also looking at how to increase server performance @ currenty CSGO state. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-performance-problems-tp6375p6780.html Sent from the CSGO_Servers mailing list archive at Nabble.com. _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
