FYI -- Built-in map voting system will correctly support voting for next level 
from the maps in the server hosted Workshop collection.

SourceMod tends to interfere with all level changes however. If you use a 
vanilla non-SourceMod server install then you will be able to verify that the 
next level voting works. If after adding SourceMod you identify the interfering 
plug-in(s) and report the issues to authors then it's possible the authors 
could fix their plug-in(s) to support coexistence with built-in map voting...

From: [email protected] 
[mailto:[email protected]] On Behalf Of Comberbach .
Sent: Friday, May 02, 2014 6:26 AM
To: [email protected]
Subject: Re: [Csgo_servers] Workshop server end of round map change

Thanks Michael, I forgot to mention that I had also done all the *_ids.txt 
cleansing, but I will try the adminmenu_maplist.ini fix and see how far I get 
with that.

Is there a way to use the built-in end of round map voting system on workshop 
servers, or is SourceMod the way to go?


> First off, you must remove nextmap.smx. This is the biggest problem. You
> should also delete subscribed_file_ids.txt and
> subscribed_collection_ids.txt from your CSGO base directory. Lastly, you
> can create a file called adminmenu_maplist.ini (in a text file) and list
> all your workshop maps there (workshop/128389032/de_map), that will add the
> maps to your admin menu as well as admin vote menu. =D
>
> Sorry, read over the part where you disabled nextmap. The other two still
> apply.
>
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