Betting skins would require hooking into the Steam API I believe which I
don't really think I've ever seen someone successfully do with Sourcemod. I
guess you could do it with hooking into a web server that is using the
steam API and then use that to manage the transaction but having the game
itself bet and trade skins seems difficult and maybe beyond the realm of
possibility with howcsrcds/steam pipe is programmed.


On Wed, Aug 6, 2014 at 6:22 AM, Comberbach . <[email protected]> wrote:

> Yes, this is exactly what I mean. Does anyone know if this exists?
> I have seen TeamBets on AlliedModders, but that's for money, not skins.
>
> > ------------------------------
> >
> > Message: 3
> > Date: Fri, 25 Jul 2014 13:01:51 -0400
> > From: Absurd Minds <[email protected]>
> > To: [email protected]
> > Subject: Re: [Csgo_servers] CS:GO Lounge
> > Message-ID:
> > <caexncwqzhmr86hxq455t0oxxmyfivqp+c1dnmyvns4g-osx...@mail.gmail.com>
> > Content-Type: text/plain; charset="utf-8"
> >
> > Are you saying to allow people to bet skins on the outcome of a round?
> > On Jul 25, 2014 10:26 AM, "Comberbach ." <[email protected]> wrote:
> >
> > > Does anyone know if the CS:GO Lounge system can work on community
> servers,
> > > in a similar manner to good old: bet_ct_all ?
> > >
>
>
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> [email protected]
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>



-- 
Have a good one,
Jack McEachern
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