This has probably gone off-topic so I'll take this chance to say: holy
shazbot that sounds like a terrible idea.


On Thu, Aug 7, 2014 at 5:06 AM, Fly <[email protected]> wrote:

>  What is possible though is that everyone can buy skins that are only
> avaiable on this server - the server can send the skin-names. :)
>
> On 7 August 2014 13:10:41 "Comberbach ." <[email protected]> wrote:
>
>> OK, thanks Jack. I believe the CS:GO Lounge bets work with "bots", which
>> are fake automated Steam accounts.
>> It's pretty swish.
>>
>> > Message: 5
>> > Date: Wed, 6 Aug 2014 08:51:19 -0500
>> > From: "Jack M." <[email protected]>
>> > To: [email protected]
>> > Subject: Re: [Csgo_servers] CS:GO betting skins on the outcome of a
>> > round
>> > Message-ID:
>> > <CAHccCrLWTkjYrRUDsv8XHO9hstAg2g4Fz5vK=q5K7tNnBa=h...@mail.gmail.com>
>> > Content-Type: text/plain; charset="utf-8"
>> >
>> > Betting skins would require hooking into the Steam API I believe which I
>> > don't really think I've ever seen someone successfully do with
>> Sourcemod. I
>> > guess you could do it with hooking into a web server that is using the
>> > steam API and then use that to manage the transaction but having the
>> game
>> > itself bet and trade skins seems difficult and maybe beyond the realm of
>> > possibility with howcsrcds/steam pipe is programmed.
>> >
>> >
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>
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